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	<title>Comments on: Independent Data Modules</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/182/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/182/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Tue, 18 Nov 2008 17:52:53 +0000</pubDate>
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		<item>
		<title>By: someone lol</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6796</link>
		<dc:creator>someone lol</dc:creator>
		<pubDate>Sat, 28 Jul 2007 15:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6796</guid>
		<description>ey data plz reles the game lol</description>
		<content:encoded><![CDATA[<p>ey data plz reles the game lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fat Zombie</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6792</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Sat, 28 Jul 2007 11:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6792</guid>
		<description>Yay! Thanks, Data!</description>
		<content:encoded><![CDATA[<p>Yay! Thanks, Data!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AquaGeneral</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6756</link>
		<dc:creator>AquaGeneral</dc:creator>
		<pubDate>Wed, 25 Jul 2007 09:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6756</guid>
		<description>Hey Data...
Is there any news on pool able water?

Because on the forums lots of people would like that feature. 

If you cant talk about something such as this its okay.</description>
		<content:encoded><![CDATA[<p>Hey Data&#8230;<br />
Is there any news on pool able water?</p>
<p>Because on the forums lots of people would like that feature. </p>
<p>If you cant talk about something such as this its okay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MaximDude</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6753</link>
		<dc:creator>MaximDude</dc:creator>
		<pubDate>Wed, 25 Jul 2007 07:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6753</guid>
		<description>Ohhh Data
Will the timer on explosives be fixed?
Cause it wont allow setting the timer to -1 for impact explosives or stuff that never explode
It just insta explodes killing you and lagging</description>
		<content:encoded><![CDATA[<p>Ohhh Data<br />
Will the timer on explosives be fixed?<br />
Cause it wont allow setting the timer to -1 for impact explosives or stuff that never explode<br />
It just insta explodes killing you and lagging</p>
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	</item>
	<item>
		<title>By: BreenedandScrooned</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6752</link>
		<dc:creator>BreenedandScrooned</dc:creator>
		<pubDate>Wed, 25 Jul 2007 02:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6752</guid>
		<description>This is pretty off-topic, but do square objects still dig?</description>
		<content:encoded><![CDATA[<p>This is pretty off-topic, but do square objects still dig?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6751</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Wed, 25 Jul 2007 01:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6751</guid>
		<description>zombie, yeah we'll rearrange things to make effects like that easier to do at some point soon</description>
		<content:encoded><![CDATA[<p>zombie, yeah we&#8217;ll rearrange things to make effects like that easier to do at some point soon</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fat Zombie</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6745</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Tue, 24 Jul 2007 21:32:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6745</guid>
		<description>Hey, Data: someone else asked this but you didn't answer, and I'd also like to know the answer to this.

Will there be the option to create emitter-type objects as rounds or weapons that can be fired? Not as in the actual guns, but as ammo?
Some sort of easier and more reliable way of creating rounds that have emitters or trails, so that we could finally have reliable working rocket-propelled ammunition or other things of that ilk?</description>
		<content:encoded><![CDATA[<p>Hey, Data: someone else asked this but you didn&#8217;t answer, and I&#8217;d also like to know the answer to this.</p>
<p>Will there be the option to create emitter-type objects as rounds or weapons that can be fired? Not as in the actual guns, but as ammo?<br />
Some sort of easier and more reliable way of creating rounds that have emitters or trails, so that we could finally have reliable working rocket-propelled ammunition or other things of that ilk?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MaximDude</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6744</link>
		<dc:creator>MaximDude</dc:creator>
		<pubDate>Tue, 24 Jul 2007 20:09:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6744</guid>
		<description>WOOOOOOOO!! NEXT BUILD! YAY!!!!
I just hope it wont get all out mods screwy...</description>
		<content:encoded><![CDATA[<p>WOOOOOOOO!! NEXT BUILD! YAY!!!!<br />
I just hope it wont get all out mods screwy&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6742</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Tue, 24 Jul 2007 14:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6742</guid>
		<description>We're going to find a solution for the material too, yeah.

The editor is really coming together. Next build is going to be a lot of fun</description>
		<content:encoded><![CDATA[<p>We&#8217;re going to find a solution for the material too, yeah.</p>
<p>The editor is really coming together. Next build is going to be a lot of fun</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nikola</title>
		<link>http://www.datarealms.com/devlog/cortex-command/182/#comment-6738</link>
		<dc:creator>Nikola</dc:creator>
		<pubDate>Tue, 24 Jul 2007 08:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/182/#comment-6738</guid>
		<description>Hey Niklas I saw your work in The Player PDF Magazine !!!</description>
		<content:encoded><![CDATA[<p>Hey Niklas I saw your work in The Player PDF Magazine !!!</p>
]]></content:encoded>
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