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	<title>Comments on: Build cookin&#8217;&#8230;</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/build-cookin/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Wed, 19 Nov 2008 03:42:34 +0000</pubDate>
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		<title>By: Chriscc123</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-1070</link>
		<dc:creator>Chriscc123</dc:creator>
		<pubDate>Fri, 12 Jan 2007 21:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-1070</guid>
		<description>also i think it should be compatable with mac... i have 2 windows comps, and one mac...  i would like to beable to play it on all of them...</description>
		<content:encoded><![CDATA[<p>also i think it should be compatable with mac&#8230; i have 2 windows comps, and one mac&#8230;  i would like to beable to play it on all of them&#8230;</p>
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		<title>By: Chriscc123</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-1069</link>
		<dc:creator>Chriscc123</dc:creator>
		<pubDate>Fri, 12 Jan 2007 21:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-1069</guid>
		<description>one thing i find anouying is whatever player your not controlling... is pritty much a big hung of blood.... i think there needs to be something where you other players can atleast defend there sealvs.... ad atleast walk.... thou... lol.... its sort of funny to see them get crushed by a ship.....  p.s. sorry for the spelling</description>
		<content:encoded><![CDATA[<p>one thing i find anouying is whatever player your not controlling&#8230; is pritty much a big hung of blood&#8230;. i think there needs to be something where you other players can atleast defend there sealvs&#8230;. ad atleast walk&#8230;. thou&#8230; lol&#8230;. its sort of funny to see them get crushed by a ship&#8230;..  p.s. sorry for the spelling</p>
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	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-668</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Wed, 20 Dec 2006 06:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-668</guid>
		<description>You can add guys to the scenes' initial state in the base.rte/scenes.ini file.</description>
		<content:encoded><![CDATA[<p>You can add guys to the scenes&#8217; initial state in the base.rte/scenes.ini file.</p>
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	<item>
		<title>By: makeshifter</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-665</link>
		<dc:creator>makeshifter</dc:creator>
		<pubDate>Wed, 20 Dec 2006 05:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-665</guid>
		<description>note: sorry about last comment i had just eaten five fudge pops and i was hyper. p.s. is there a way to save the position of guys. i had a setup where there was 3 levels the top level, 1rst underground tunnel, second underground tunnel. on those two posts i had two century guardon each one with ak-47s. directly under them was the only way to my tunnels. i had guys
 all over in those tunnels. my base was quite literally filled with cement except in my brain room where five robots waited with shotguns. at the corners of my base waited two clones with long cannons. and due to the fact you can travel around the world in three jumps as soon as a enemy fell. he was dead and missing a head. but then after an hour of waiting for something to happen. i gave up. but just to make this even more long id like to post the fact that this was done on hard mode. so this is one big p.s. bye</description>
		<content:encoded><![CDATA[<p>note: sorry about last comment i had just eaten five fudge pops and i was hyper. p.s. is there a way to save the position of guys. i had a setup where there was 3 levels the top level, 1rst underground tunnel, second underground tunnel. on those two posts i had two century guardon each one with ak-47s. directly under them was the only way to my tunnels. i had guys<br />
 all over in those tunnels. my base was quite literally filled with cement except in my brain room where five robots waited with shotguns. at the corners of my base waited two clones with long cannons. and due to the fact you can travel around the world in three jumps as soon as a enemy fell. he was dead and missing a head. but then after an hour of waiting for something to happen. i gave up. but just to make this even more long id like to post the fact that this was done on hard mode. so this is one big p.s. bye</p>
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	<item>
		<title>By: makeshifter</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-664</link>
		<dc:creator>makeshifter</dc:creator>
		<pubDate>Wed, 20 Dec 2006 05:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-664</guid>
		<description>if this game goes without online play i will HUNT YOU DOWN AND GUT YOU LIKE A FISH!!! my cat needs a new spleen any way. no seriously the streets will flow with the blood of the non-believer. and we seriously need a pause game option.</description>
		<content:encoded><![CDATA[<p>if this game goes without online play i will HUNT YOU DOWN AND GUT YOU LIKE A FISH!!! my cat needs a new spleen any way. no seriously the streets will flow with the blood of the non-believer. and we seriously need a pause game option.</p>
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	<item>
		<title>By: Striker26</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-600</link>
		<dc:creator>Striker26</dc:creator>
		<pubDate>Mon, 18 Dec 2006 12:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-600</guid>
		<description>dont worry data, take your time perfect it</description>
		<content:encoded><![CDATA[<p>dont worry data, take your time perfect it</p>
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	<item>
		<title>By: Dekoy</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-594</link>
		<dc:creator>Dekoy</dc:creator>
		<pubDate>Mon, 18 Dec 2006 10:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-594</guid>
		<description>Online would be the greatest....
I was on www.fun-motion.com, and i saw the ship thing and i was like, I hope this is free... then it was, this is the greatest game ever... as good as HL2, Like online co-op, and DM would be nice, at first this game is so confusing but i get it now lol....</description>
		<content:encoded><![CDATA[<p>Online would be the greatest&#8230;.<br />
I was on <a href="http://www.fun-motion.com" rel="nofollow">http://www.fun-motion.com</a>, and i saw the ship thing and i was like, I hope this is free&#8230; then it was, this is the greatest game ever&#8230; as good as HL2, Like online co-op, and DM would be nice, at first this game is so confusing but i get it now lol&#8230;.</p>
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	<item>
		<title>By: dan_e</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-592</link>
		<dc:creator>dan_e</dc:creator>
		<pubDate>Mon, 18 Dec 2006 06:57:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-592</guid>
		<description>will there ever be an online cc? with servers an all that? just asking. and data, keep up the good work! our lives depend on you...</description>
		<content:encoded><![CDATA[<p>will there ever be an online cc? with servers an all that? just asking. and data, keep up the good work! our lives depend on you&#8230;</p>
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	<item>
		<title>By: kokits</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-591</link>
		<dc:creator>kokits</dc:creator>
		<pubDate>Mon, 18 Dec 2006 02:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-591</guid>
		<description>hey data i saw the update on your log. I'm glad that you are workin hard on this update. Keep up the EXCELLENT work but be sure not to overstress yourself.</description>
		<content:encoded><![CDATA[<p>hey data i saw the update on your log. I&#8217;m glad that you are workin hard on this update. Keep up the EXCELLENT work but be sure not to overstress yourself.</p>
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	</item>
	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-590</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Mon, 18 Dec 2006 01:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/build-cookin/#comment-590</guid>
		<description>GMT -7 hours</description>
		<content:encoded><![CDATA[<p>GMT -7 hours</p>
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