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	<title>Comments on: Coming to a bunker near you&#8230;</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Wed, 19 Nov 2008 04:06:28 +0000</pubDate>
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		<title>By: Afroded</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-767</link>
		<dc:creator>Afroded</dc:creator>
		<pubDate>Thu, 21 Dec 2006 13:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-767</guid>
		<description>Data, i got teh new CC and it dosent hav Mr. strange skeleton, nor any other bodys (but i like the drop ship with teh AI)

Wat i would like to see is some tank thing in the game too. the dropship had the idea of the control system, but no turret!! plz make a hover tank 4 me (and maybe a few other ppl)!

(ps. i wouldnt mind a tactical command thing[the game is called Cortex COMMAND] were there would be maybe Guard, Return To Brain, Attack and Follow. cya!</description>
		<content:encoded><![CDATA[<p>Data, i got teh new CC and it dosent hav Mr. strange skeleton, nor any other bodys (but i like the drop ship with teh AI)</p>
<p>Wat i would like to see is some tank thing in the game too. the dropship had the idea of the control system, but no turret!! plz make a hover tank 4 me (and maybe a few other ppl)!</p>
<p>(ps. i wouldnt mind a tactical command thing[the game is called Cortex COMMAND] were there would be maybe Guard, Return To Brain, Attack and Follow. cya!</p>
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	<item>
		<title>By: killer222</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-634</link>
		<dc:creator>killer222</dc:creator>
		<pubDate>Tue, 19 Dec 2006 05:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-634</guid>
		<description>I can't wait for that whens it gonna come out!!!!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait for that whens it gonna come out!!!!!!!!!!!!!</p>
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		<title>By: FinDude</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-523</link>
		<dc:creator>FinDude</dc:creator>
		<pubDate>Tue, 12 Dec 2006 14:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-523</guid>
		<description>Wohoooo...
Its owning time to my friend...
That rocks, keep up the good work.

BTW, just press when landing and health
of the rocket is going negative press U/5,
swaps into dude coming out of rocket.</description>
		<content:encoded><![CDATA[<p>Wohoooo&#8230;<br />
Its owning time to my friend&#8230;<br />
That rocks, keep up the good work.</p>
<p>BTW, just press when landing and health<br />
of the rocket is going negative press U/5,<br />
swaps into dude coming out of rocket.</p>
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	<item>
		<title>By: The Arsecast Host</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-521</link>
		<dc:creator>The Arsecast Host</dc:creator>
		<pubDate>Mon, 11 Dec 2006 20:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-521</guid>
		<description>Woooo! That sounds ace, Data. :)

I hated to have to wait as it sometimes meant coming back and seeing a robot shooting my brain before I could do 'owt. :(

One other thing, maybe allow an option whereby if the rocket has landed and you pop out a robot that control switches to the robot automatically?</description>
		<content:encoded><![CDATA[<p>Woooo! That sounds ace, Data. <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I hated to have to wait as it sometimes meant coming back and seeing a robot shooting my brain before I could do &#8216;owt. <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>One other thing, maybe allow an option whereby if the rocket has landed and you pop out a robot that control switches to the robot automatically?</p>
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	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-520</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Mon, 11 Dec 2006 20:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-520</guid>
		<description>Ah, but that's already done for the next build :)
Not only do multiple guys come out in an orderly fashion, but the rockets land themselves, unload, and take off! That's right... no more waiting for the delivery to arrive, just choose the approximate area where you want your new stuff. You can still take manual control over the rocket at any time, too...

New build is going to be out this week.</description>
		<content:encoded><![CDATA[<p>Ah, but that&#8217;s already done for the next build <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Not only do multiple guys come out in an orderly fashion, but the rockets land themselves, unload, and take off! That&#8217;s right&#8230; no more waiting for the delivery to arrive, just choose the approximate area where you want your new stuff. You can still take manual control over the rocket at any time, too&#8230;</p>
<p>New build is going to be out this week.</p>
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	<item>
		<title>By: blipflip</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-519</link>
		<dc:creator>blipflip</dc:creator>
		<pubDate>Mon, 11 Dec 2006 17:18:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-519</guid>
		<description>Hey, its me again.

Thnx data, you were right about the joystick causing my problems ^^ ( I stared at my computer for 2 hours trying to figure it out, and the joystick was right in front of me :P )

Loving the game, just one issue I really think should be fixed. Can you please fix it so that if you order more than 2 guys in the same rocket they don't explode in a shower of blood and twisted metal?

Maybe you could , instead of having to piss around with the engine to fix this, simply make them come out one after the other and at different angles, that way they wouldnt come into contact.

that would rock , you could have a real invasion force ^^

Also , is it possible to make another couple of maps?


There, i'm done. :)</description>
		<content:encoded><![CDATA[<p>Hey, its me again.</p>
<p>Thnx data, you were right about the joystick causing my problems ^^ ( I stared at my computer for 2 hours trying to figure it out, and the joystick was right in front of me <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> )</p>
<p>Loving the game, just one issue I really think should be fixed. Can you please fix it so that if you order more than 2 guys in the same rocket they don&#8217;t explode in a shower of blood and twisted metal?</p>
<p>Maybe you could , instead of having to piss around with the engine to fix this, simply make them come out one after the other and at different angles, that way they wouldnt come into contact.</p>
<p>that would rock , you could have a real invasion force ^^</p>
<p>Also , is it possible to make another couple of maps?</p>
<p>There, i&#8217;m done. <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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	<item>
		<title>By: ben clark</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-506</link>
		<dc:creator>ben clark</dc:creator>
		<pubDate>Sun, 10 Dec 2006 14:27:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-506</guid>
		<description>i think that it would be nice if the single player mode or maybe the next build would be like a level where you buy stuff still but u don't try to protect ure brain but its like a metel slug level and ure guy dosnt get his limbs blow of every shot!! so it makes it easyer.</description>
		<content:encoded><![CDATA[<p>i think that it would be nice if the single player mode or maybe the next build would be like a level where you buy stuff still but u don&#8217;t try to protect ure brain but its like a metel slug level and ure guy dosnt get his limbs blow of every shot!! so it makes it easyer.</p>
]]></content:encoded>
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	<item>
		<title>By: Zcool31</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-503</link>
		<dc:creator>Zcool31</dc:creator>
		<pubDate>Sun, 10 Dec 2006 03:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-503</guid>
		<description>^^^
It would really rock if instead of the game crashing, the thing that went past the bottom just looped to the top.
(if you dig straight down and make a hole in the bottom of the screen, and then throw a grenade down there, that grenade falls on your head, lol).</description>
		<content:encoded><![CDATA[<p>^^^<br />
It would really rock if instead of the game crashing, the thing that went past the bottom just looped to the top.<br />
(if you dig straight down and make a hole in the bottom of the screen, and then throw a grenade down there, that grenade falls on your head, lol).</p>
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	<item>
		<title>By: Zcool31</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-502</link>
		<dc:creator>Zcool31</dc:creator>
		<pubDate>Sun, 10 Dec 2006 03:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-502</guid>
		<description>Lol. A few comments:
I went into the ini files and made the drop pod weigh 6000.
Now whenever I order something in the drop pod, it falls straight thru the ground and squishes my brain. A helpful thing would be: rockets are dropped right on top of your brain as usual (since u can control them, its no big deal to move them left or right a bit). Drop pods are these really heavy (but not so heavy they fall straight thru the ground) things that automatically destroy themselves on impact, but also destroy anything they land on. but in exchange for the rocketlike control, you get to pick where they fall.
Also, anytime anything goes below the bottom of the screen, the game crashes.</description>
		<content:encoded><![CDATA[<p>Lol. A few comments:<br />
I went into the ini files and made the drop pod weigh 6000.<br />
Now whenever I order something in the drop pod, it falls straight thru the ground and squishes my brain. A helpful thing would be: rockets are dropped right on top of your brain as usual (since u can control them, its no big deal to move them left or right a bit). Drop pods are these really heavy (but not so heavy they fall straight thru the ground) things that automatically destroy themselves on impact, but also destroy anything they land on. but in exchange for the rocketlike control, you get to pick where they fall.<br />
Also, anytime anything goes below the bottom of the screen, the game crashes.</p>
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		<title>By: StuntMonkey</title>
		<link>http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-498</link>
		<dc:creator>StuntMonkey</dc:creator>
		<pubDate>Sat, 09 Dec 2006 20:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/coming-to-a-bunker-near-you/#comment-498</guid>
		<description>can you put a pause button in the new game to.</description>
		<content:encoded><![CDATA[<p>can you put a pause button in the new game to.</p>
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