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	<title>Comments on: Dr. Who, CC Episode</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Tue, 18 Nov 2008 17:53:00 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
		<item>
		<title>By: 21GP</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1333</link>
		<dc:creator>21GP</dc:creator>
		<pubDate>Mon, 05 Feb 2007 05:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1333</guid>
		<description>Hey, she totally just rushed the brain.</description>
		<content:encoded><![CDATA[<p>Hey, she totally just rushed the brain.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sylverone</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1270</link>
		<dc:creator>sylverone</dc:creator>
		<pubDate>Sat, 03 Feb 2007 17:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1270</guid>
		<description>Any one bother to watch through the whole movie? XP

Anyway, the music at the end sounds *almost* like it could be in cortex command. Just thought that was funny.</description>
		<content:encoded><![CDATA[<p>Any one bother to watch through the whole movie? XP</p>
<p>Anyway, the music at the end sounds *almost* like it could be in cortex command. Just thought that was funny.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Batesman</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1263</link>
		<dc:creator>Batesman</dc:creator>
		<pubDate>Sat, 03 Feb 2007 03:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1263</guid>
		<description>coming along well. can't wait for the scene editor!!!</description>
		<content:encoded><![CDATA[<p>coming along well. can&#8217;t wait for the scene editor!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Danny</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1261</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Sat, 03 Feb 2007 00:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1261</guid>
		<description>nice</description>
		<content:encoded><![CDATA[<p>nice</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BreenedandScrooned</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1259</link>
		<dc:creator>BreenedandScrooned</dc:creator>
		<pubDate>Fri, 02 Feb 2007 21:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1259</guid>
		<description>I think maybe there should be packages you can buy to put the actors in, and when you drop them from a ship they just land and are completeley unharmed.</description>
		<content:encoded><![CDATA[<p>I think maybe there should be packages you can buy to put the actors in, and when you drop them from a ship they just land and are completeley unharmed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kokits</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1257</link>
		<dc:creator>Kokits</dc:creator>
		<pubDate>Fri, 02 Feb 2007 17:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1257</guid>
		<description>It is a bit dissapointing that the level editor will not be out with it, but as long as it gets done, and it is good, then I'll be happy.</description>
		<content:encoded><![CDATA[<p>It is a bit dissapointing that the level editor will not be out with it, but as long as it gets done, and it is good, then I&#8217;ll be happy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Omni (Omnimmotus)</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1256</link>
		<dc:creator>Omni (Omnimmotus)</dc:creator>
		<pubDate>Fri, 02 Feb 2007 16:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1256</guid>
		<description>Sounds neat. Might be fun to add sometime in the future, but it's not a highly needed feature.

I'm sure people will make energy shields. Just give it time.</description>
		<content:encoded><![CDATA[<p>Sounds neat. Might be fun to add sometime in the future, but it&#8217;s not a highly needed feature.</p>
<p>I&#8217;m sure people will make energy shields. Just give it time.</p>
]]></content:encoded>
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	<item>
		<title>By: FinDude</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1254</link>
		<dc:creator>FinDude</dc:creator>
		<pubDate>Fri, 02 Feb 2007 12:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1254</guid>
		<description>Think not.</description>
		<content:encoded><![CDATA[<p>Think not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skibiliano</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1252</link>
		<dc:creator>Skibiliano</dc:creator>
		<pubDate>Fri, 02 Feb 2007 10:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1252</guid>
		<description>Giant Metal idiot
yea that would be nice, think about dual-wielded smgs shooting dropship engines, sweeet.
How about adding a ship in the ship. i mean

BIG Dropship
drops
5x small droppods to ground.
They open
there is popping out shields/weapons/healthkits

Would cortex command be like that in future?</description>
		<content:encoded><![CDATA[<p>Giant Metal idiot<br />
yea that would be nice, think about dual-wielded smgs shooting dropship engines, sweeet.<br />
How about adding a ship in the ship. i mean</p>
<p>BIG Dropship<br />
drops<br />
5x small droppods to ground.<br />
They open<br />
there is popping out shields/weapons/healthkits</p>
<p>Would cortex command be like that in future?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Giant.Metal.Idiot</title>
		<link>http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1249</link>
		<dc:creator>Giant.Metal.Idiot</dc:creator>
		<pubDate>Fri, 02 Feb 2007 06:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/dr-who-cc-episode/#comment-1249</guid>
		<description>The Background arm (That is what it is, right?) will finally be used? Sweet! I hope your going to add duel-wielding, Data!</description>
		<content:encoded><![CDATA[<p>The Background arm (That is what it is, right?) will finally be used? Sweet! I hope your going to add duel-wielding, Data!</p>
]]></content:encoded>
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