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	<title>Comments on: Make your own bunker (MYOB) in Test Build 15!</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Sat, 06 Sep 2008 04:01:10 +0000</pubDate>
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		<title>By: Kokits</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7092</link>
		<dc:creator>Kokits</dc:creator>
		<pubDate>Fri, 03 Aug 2007 14:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7092</guid>
		<description>The new build sounds like it will definately be a big hit!

Keep up the good work Data!</description>
		<content:encoded><![CDATA[<p>The new build sounds like it will definately be a big hit!</p>
<p>Keep up the good work Data!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: carpet_ninja</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7090</link>
		<dc:creator>carpet_ninja</dc:creator>
		<pubDate>Fri, 03 Aug 2007 12:08:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7090</guid>
		<description>scenes ini wont work!

when i instally it says it pooed up the scenes ini file!

help me!</description>
		<content:encoded><![CDATA[<p>scenes ini wont work!</p>
<p>when i instally it says it pooed up the scenes ini file!</p>
<p>help me!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AquaGeneral</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7089</link>
		<dc:creator>AquaGeneral</dc:creator>
		<pubDate>Fri, 03 Aug 2007 11:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7089</guid>
		<description>Skiv I was referring to render and calculate physics on the GPU, everything else on the CPU. That should really help performance.</description>
		<content:encoded><![CDATA[<p>Skiv I was referring to render and calculate physics on the GPU, everything else on the CPU. That should really help performance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Canttouchtheground</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7088</link>
		<dc:creator>Canttouchtheground</dc:creator>
		<pubDate>Fri, 03 Aug 2007 11:30:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7088</guid>
		<description>yum optimization, sounds fun!
Good luck on that one data.
Oh and aquagenerals idea with the graphics card doing the physics insted of the CPU would really speed up the game.</description>
		<content:encoded><![CDATA[<p>yum optimization, sounds fun!<br />
Good luck on that one data.<br />
Oh and aquagenerals idea with the graphics card doing the physics insted of the CPU would really speed up the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: carpet_ninja</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7087</link>
		<dc:creator>carpet_ninja</dc:creator>
		<pubDate>Fri, 03 Aug 2007 11:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7087</guid>
		<description>ZOMFG!!!

ima gonna test!!

awsome!!!!!!!

build 15!!!!!!!

pubes!!!!!!!</description>
		<content:encoded><![CDATA[<p>ZOMFG!!!</p>
<p>ima gonna test!!</p>
<p>awsome!!!!!!!</p>
<p>build 15!!!!!!!</p>
<p>pubes!!!!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blob</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7086</link>
		<dc:creator>Blob</dc:creator>
		<pubDate>Fri, 03 Aug 2007 11:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7086</guid>
		<description>Wooho!!! "BIG Optiization"!! I will wait!</description>
		<content:encoded><![CDATA[<p>Wooho!!! &#8220;BIG Optiization&#8221;!! I will wait!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lazermaniac</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7085</link>
		<dc:creator>lazermaniac</dc:creator>
		<pubDate>Fri, 03 Aug 2007 10:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7085</guid>
		<description>What about the weapon angle matching for MOSRotating and TDExplosive?</description>
		<content:encoded><![CDATA[<p>What about the weapon angle matching for MOSRotating and TDExplosive?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skiv</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7084</link>
		<dc:creator>Skiv</dc:creator>
		<pubDate>Fri, 03 Aug 2007 10:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7084</guid>
		<description>oh wow optimalization =^o^= that sounds uber cool!!

@Aqua: i think maybe later...some of us have a fast CPU and some of us have fast GPU...</description>
		<content:encoded><![CDATA[<p>oh wow optimalization =^o^= that sounds uber cool!!</p>
<p>@Aqua: i think maybe later&#8230;some of us have a fast CPU and some of us have fast GPU&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AquaGeneral</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7082</link>
		<dc:creator>AquaGeneral</dc:creator>
		<pubDate>Fri, 03 Aug 2007 07:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7082</guid>
		<description>That really sounds good. Is it possible to make the GPU do the physics? That should really speed up the game because then the CPU is free to do the AI and generating the scene.</description>
		<content:encoded><![CDATA[<p>That really sounds good. Is it possible to make the GPU do the physics? That should really speed up the game because then the CPU is free to do the AI and generating the scene.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Block</title>
		<link>http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7081</link>
		<dc:creator>Block</dc:creator>
		<pubDate>Fri, 03 Aug 2007 06:49:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/make-your-own-bunker-myob-in-test-build-15/#comment-7081</guid>
		<description>Optimization sounds cool</description>
		<content:encoded><![CDATA[<p>Optimization sounds cool</p>
]]></content:encoded>
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