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	<title>Comments on: Playtesting Session</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/playtesting-session/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Tue, 18 Nov 2008 17:51:40 +0000</pubDate>
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		<item>
		<title>By: Eco</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-3275</link>
		<dc:creator>Eco</dc:creator>
		<pubDate>Tue, 10 Apr 2007 21:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-3275</guid>
		<description>Death Comps are too easy you just run over to their base and defeat team but if you focus on defense there are impossible to defeat by yourself.</description>
		<content:encoded><![CDATA[<p>Death Comps are too easy you just run over to their base and defeat team but if you focus on defense there are impossible to defeat by yourself.</p>
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	<item>
		<title>By: dan_e</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-797</link>
		<dc:creator>dan_e</dc:creator>
		<pubDate>Fri, 22 Dec 2006 08:02:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-797</guid>
		<description>Will the real game cost any money?</description>
		<content:encoded><![CDATA[<p>Will the real game cost any money?</p>
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	</item>
	<item>
		<title>By: Afroded</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-768</link>
		<dc:creator>Afroded</dc:creator>
		<pubDate>Thu, 21 Dec 2006 13:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-768</guid>
		<description>PWNT!! lol</description>
		<content:encoded><![CDATA[<p>PWNT!! lol</p>
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	<item>
		<title>By: fun-motion fan</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-578</link>
		<dc:creator>fun-motion fan</dc:creator>
		<pubDate>Sat, 16 Dec 2006 20:28:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-578</guid>
		<description>oh sweet thanks:-)</description>
		<content:encoded><![CDATA[<p>oh sweet thanks:-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-525</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Wed, 13 Dec 2006 21:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-525</guid>
		<description>For the single player test, there are no winning conditions set up in the current build... just survive as long as possible and have fun with all the crap that happens.

We are working on both a scene editor and full blown singleplayer campaign with a storyline and specific goals for each 'mission'. Stay tuned :)</description>
		<content:encoded><![CDATA[<p>For the single player test, there are no winning conditions set up in the current build&#8230; just survive as long as possible and have fun with all the crap that happens.</p>
<p>We are working on both a scene editor and full blown singleplayer campaign with a storyline and specific goals for each &#8216;mission&#8217;. Stay tuned <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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	</item>
	<item>
		<title>By: fun-motion fan</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-524</link>
		<dc:creator>fun-motion fan</dc:creator>
		<pubDate>Wed, 13 Dec 2006 20:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-524</guid>
		<description>i dont get the point how do u win and how do u get to create your own level?</description>
		<content:encoded><![CDATA[<p>i dont get the point how do u win and how do u get to create your own level?</p>
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	</item>
	<item>
		<title>By: Cortex Command &#187; Fun-Motion</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-409</link>
		<dc:creator>Cortex Command &#187; Fun-Motion</dc:creator>
		<pubDate>Thu, 30 Nov 2006 05:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-409</guid>
		<description>[...] Cortex Command, the amazing pixel physics game from Data Realms, is really starting to come together. If you haven&#8217;t heard of the project before you should definitely check it out. I happen to be friends&#8211;and unicycling buddies&#8211;with Data himself, and had a chance to check out the latest build the other day over at his place (the epic results of which are detailed on his blog). [...]</description>
		<content:encoded><![CDATA[<p>[...] Cortex Command, the amazing pixel physics game from Data Realms, is really starting to come together. If you haven&#8217;t heard of the project before you should definitely check it out. I happen to be friends&#8211;and unicycling buddies&#8211;with Data himself, and had a chance to check out the latest build the other day over at his place (the epic results of which are detailed on his blog). [...]</p>
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	</item>
	<item>
		<title>By: Zoe&#8217;s Journal &#187; Blog Archive &#187; Nintendo Wii Game Night</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-375</link>
		<dc:creator>Zoe&#8217;s Journal &#187; Blog Archive &#187; Nintendo Wii Game Night</dc:creator>
		<pubDate>Fri, 24 Nov 2006 07:05:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-375</guid>
		<description>[...] The LotR also showed us his latest version of his brainchild, Cortex Command. The guys enjoyed playing it, and here are some screenshots of the epic struggle that took place from the cushions of our sofa. [...]</description>
		<content:encoded><![CDATA[<p>[...] The LotR also showed us his latest version of his brainchild, Cortex Command. The guys enjoyed playing it, and here are some screenshots of the epic struggle that took place from the cushions of our sofa. [...]</p>
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	</item>
	<item>
		<title>By: Dosou</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-374</link>
		<dc:creator>Dosou</dc:creator>
		<pubDate>Thu, 23 Nov 2006 17:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-374</guid>
		<description>Fun-Motion is one of my favorite sites.

I'm always on there. :P

Anyways, I hope Matt can do a review (or preview) of the game. :]</description>
		<content:encoded><![CDATA[<p>Fun-Motion is one of my favorite sites.</p>
<p>I&#8217;m always on there. <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Anyways, I hope Matt can do a review (or preview) of the game. :]</p>
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	</item>
	<item>
		<title>By: The Punisher</title>
		<link>http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-372</link>
		<dc:creator>The Punisher</dc:creator>
		<pubDate>Thu, 23 Nov 2006 12:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/playtesting-session/#comment-372</guid>
		<description>Ohh... must have new version!! Btw is the sheild-in-one-arm-weapon-in-the-other-arm ready?? And is the gibbing thingy ready???</description>
		<content:encoded><![CDATA[<p>Ohh&#8230; must have new version!! Btw is the sheild-in-one-arm-weapon-in-the-other-arm ready?? And is the gibbing thingy ready???</p>
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