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	<title>Comments on: Skeletons, Scroll bars, Fixes - Test Build 11</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Wed, 19 Nov 2008 04:11:36 +0000</pubDate>
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		<title>By: levi</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1086</link>
		<dc:creator>levi</dc:creator>
		<pubDate>Tue, 16 Jan 2007 04:14:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1086</guid>
		<description>yeah u make a folder when u install it look in my computer precatio c: then program files find data realms</description>
		<content:encoded><![CDATA[<p>yeah u make a folder when u install it look in my computer precatio c: then program files find data realms</p>
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	<item>
		<title>By: Tacostank</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1065</link>
		<dc:creator>Tacostank</dc:creator>
		<pubDate>Fri, 12 Jan 2007 02:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1065</guid>
		<description>how do u get a folder in cc test build 11 because it doesn't come in a folder plz tell im desperate:) lol!!!</description>
		<content:encoded><![CDATA[<p>how do u get a folder in cc test build 11 because it doesn&#8217;t come in a folder plz tell im desperate:) lol!!!</p>
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	<item>
		<title>By: levi</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1051</link>
		<dc:creator>levi</dc:creator>
		<pubDate>Wed, 10 Jan 2007 23:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1051</guid>
		<description>oh yeah having known what uv killed would be great
 
and just get some money to buy a xbox 360 wired controller its way worth it</description>
		<content:encoded><![CDATA[<p>oh yeah having known what uv killed would be great</p>
<p>and just get some money to buy a xbox 360 wired controller its way worth it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Batesman</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1042</link>
		<dc:creator>Batesman</dc:creator>
		<pubDate>Wed, 10 Jan 2007 16:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1042</guid>
		<description>how are they frustrating? you just have to play the game for a while, then you get used to them. does anybody agree with superdigg? i really like his idea.</description>
		<content:encoded><![CDATA[<p>how are they frustrating? you just have to play the game for a while, then you get used to them. does anybody agree with superdigg? i really like his idea.</p>
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	<item>
		<title>By: ShaggE</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1021</link>
		<dc:creator>ShaggE</dc:creator>
		<pubDate>Mon, 08 Jan 2007 04:32:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1021</guid>
		<description>This game is going to be great, most fun I've ever had with a test build. It's one of those games where it's almost as much fun to die as it is to survive :P

Controls are frustrating as ever though</description>
		<content:encoded><![CDATA[<p>This game is going to be great, most fun I&#8217;ve ever had with a test build. It&#8217;s one of those games where it&#8217;s almost as much fun to die as it is to survive <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Controls are frustrating as ever though</p>
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	<item>
		<title>By: Batesman</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1020</link>
		<dc:creator>Batesman</dc:creator>
		<pubDate>Sun, 07 Jan 2007 20:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1020</guid>
		<description>this game is bloody brilliant i'm hooked! and superdigg, thats a very good idea! im so excited for the next update, and i check up here pretty much every 3 days or so! keep up the good work!</description>
		<content:encoded><![CDATA[<p>this game is bloody brilliant i&#8217;m hooked! and superdigg, thats a very good idea! im so excited for the next update, and i check up here pretty much every 3 days or so! keep up the good work!</p>
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		<title>By: superdigg</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1019</link>
		<dc:creator>superdigg</dc:creator>
		<pubDate>Sun, 07 Jan 2007 10:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1019</guid>
		<description>I have an  idea for the next update that I think would be pretty cool.  how about a kill-count so that we have some kind  of measurement of how far we've gotten? not necessarily a high-score table or anything, but something in-game that lets you see exactly how many enemies you've destroyed.  eh?</description>
		<content:encoded><![CDATA[<p>I have an  idea for the next update that I think would be pretty cool.  how about a kill-count so that we have some kind  of measurement of how far we&#8217;ve gotten? not necessarily a high-score table or anything, but something in-game that lets you see exactly how many enemies you&#8217;ve destroyed.  eh?</p>
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	</item>
	<item>
		<title>By: Tomaster</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1018</link>
		<dc:creator>Tomaster</dc:creator>
		<pubDate>Sat, 06 Jan 2007 21:31:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1018</guid>
		<description>i liked the old keyboard settings(ex.player 1 used numberpad). Can you tell me what the settings were for that.</description>
		<content:encoded><![CDATA[<p>i liked the old keyboard settings(ex.player 1 used numberpad). Can you tell me what the settings were for that.</p>
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	</item>
	<item>
		<title>By: Jopie</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1016</link>
		<dc:creator>Jopie</dc:creator>
		<pubDate>Sat, 06 Jan 2007 10:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1016</guid>
		<description>This game should realy get a online-multiplayer mode. That would be great! :D</description>
		<content:encoded><![CDATA[<p>This game should realy get a online-multiplayer mode. That would be great! <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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	</item>
	<item>
		<title>By: Promo</title>
		<link>http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1000</link>
		<dc:creator>Promo</dc:creator>
		<pubDate>Thu, 04 Jan 2007 17:27:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/skeletons-scroll-bars-fixes-build-11/#comment-1000</guid>
		<description>I found the sounds still loop :(
meh
Also somethings gone wrong in brain vs. brain, the men fall throught the ground!!!!</description>
		<content:encoded><![CDATA[<p>I found the sounds still loop <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
meh<br />
Also somethings gone wrong in brain vs. brain, the men fall throught the ground!!!!</p>
]]></content:encoded>
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