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	<title>Comments on: Test Build 12 - Configuration Bliss</title>
	<atom:link href="http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/</link>
	<description>Development Logbook for Data Realms</description>
	<pubDate>Sat, 06 Sep 2008 04:11:47 +0000</pubDate>
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		<title>By: Data Realms - Dev Log &#187; Blog Archive &#187; Test Build 13, fixes most of 12&#8217;s issues</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1882</link>
		<dc:creator>Data Realms - Dev Log &#187; Blog Archive &#187; Test Build 13, fixes most of 12&#8217;s issues</dc:creator>
		<pubDate>Wed, 14 Feb 2007 19:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1882</guid>
		<description>[...]  Cortex Command (48) General DRL (8)      &#171; Test Build 12 - Configuration Bliss     Test Build 13, fixes most of 12&#8217;s issues  Posted by Data in Cortex Command - February 14th,2007 [...]</description>
		<content:encoded><![CDATA[<p>[...]  Cortex Command (48) General DRL (8)      &laquo; Test Build 12 - Configuration Bliss     Test Build 13, fixes most of 12&#8217;s issues  Posted by Data in Cortex Command - February 14th,2007 [...]</p>
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	<item>
		<title>By: JLrep</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1866</link>
		<dc:creator>JLrep</dc:creator>
		<pubDate>Wed, 14 Feb 2007 17:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1866</guid>
		<description>Would it be a simple matter to increase the size of the aiming reticle? I think it would help calm down the complaints about mouse-aiming.</description>
		<content:encoded><![CDATA[<p>Would it be a simple matter to increase the size of the aiming reticle? I think it would help calm down the complaints about mouse-aiming.</p>
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	<item>
		<title>By: Kimaru</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1865</link>
		<dc:creator>Kimaru</dc:creator>
		<pubDate>Wed, 14 Feb 2007 17:42:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1865</guid>
		<description>Downloaded in 2 seconds it's pretty cool :D</description>
		<content:encoded><![CDATA[<p>Downloaded in 2 seconds it&#8217;s pretty cool <img src='http://www.datarealms.com/devlog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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	</item>
	<item>
		<title>By: robburdon</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1864</link>
		<dc:creator>robburdon</dc:creator>
		<pubDate>Wed, 14 Feb 2007 17:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1864</guid>
		<description>my mouse aiming dont work,
shame.
AND WHERE IS THIS DATA LAND?!?</description>
		<content:encoded><![CDATA[<p>my mouse aiming dont work,<br />
shame.<br />
AND WHERE IS THIS DATA LAND?!?</p>
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	</item>
	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1862</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Wed, 14 Feb 2007 16:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1862</guid>
		<description>Galaxy, I found the problem and fixed it. New build coming soon</description>
		<content:encoded><![CDATA[<p>Galaxy, I found the problem and fixed it. New build coming soon</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PromoStarr</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1861</link>
		<dc:creator>PromoStarr</dc:creator>
		<pubDate>Wed, 14 Feb 2007 16:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1861</guid>
		<description>w0000000000t!!!!!! YEEEEEAAA!! Thank you data!!!!!!</description>
		<content:encoded><![CDATA[<p>w0000000000t!!!!!! YEEEEEAAA!! Thank you data!!!!!!</p>
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		<title>By: Tonzza</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1860</link>
		<dc:creator>Tonzza</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1860</guid>
		<description>FINALLY CAN SELECT MAPS!!!!! THANXXX NEEDED IT ALOT</description>
		<content:encoded><![CDATA[<p>FINALLY CAN SELECT MAPS!!!!! THANXXX NEEDED IT ALOT</p>
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	<item>
		<title>By: Data</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1859</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1859</guid>
		<description>Squall, it's only if you choose the grasslands scene... it's because it only has one brain in it, therefore the game thinks one team has won. Try Prom Grounds or Grass Duel instead.

Galaxy, I've trying desperately to reproduce what you're describing.. I've got two players, both classic keyboard setups with the recommended settings, no problems. Then i try to reconfigure them to swap the controls completely, and still no problems! Can you please describe exactly how many players you have, which players' buttons are getting confused, and exactly what you have them set to? Thanks.</description>
		<content:encoded><![CDATA[<p>Squall, it&#8217;s only if you choose the grasslands scene&#8230; it&#8217;s because it only has one brain in it, therefore the game thinks one team has won. Try Prom Grounds or Grass Duel instead.</p>
<p>Galaxy, I&#8217;ve trying desperately to reproduce what you&#8217;re describing.. I&#8217;ve got two players, both classic keyboard setups with the recommended settings, no problems. Then i try to reconfigure them to swap the controls completely, and still no problems! Can you please describe exactly how many players you have, which players&#8217; buttons are getting confused, and exactly what you have them set to? Thanks.</p>
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		<title>By: SquallLeonE</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1858</link>
		<dc:creator>SquallLeonE</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1858</guid>
		<description>Nevermind...  I think it's just on a certain map it doesn't work.</description>
		<content:encoded><![CDATA[<p>Nevermind&#8230;  I think it&#8217;s just on a certain map it doesn&#8217;t work.</p>
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	<item>
		<title>By: Galaxy613</title>
		<link>http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1857</link>
		<dc:creator>Galaxy613</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1857</guid>
		<description>DATA, I've tried many many MANY times to configure each player. But somewhere in the code the controls are linked. Test it for yourself!</description>
		<content:encoded><![CDATA[<p>DATA, I&#8217;ve tried many many MANY times to configure each player. But somewhere in the code the controls are linked. Test it for yourself!</p>
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