
After many months of work and preparation, we are finally ready to start creating the real campaign missions! There were several large hurdles that needed to be cleared before we could proceed with this, including:
The scripting of Activities is super important; before their logic could only be hardcoded in C++. That meant the whole executable had to be recompiled each time a change was made to the winning condition or whatever of a specific mission. Now, the script can be edited (by you!) while the game is running, and it is just reloaded automatically when Ctrl+R is pressed. Any errors encountered in the script will be reported to the in-game console, with line numbers and decent descriptions.
Here’s an example of how the Areas tie into the scripts. This snippet of Lua in your script’s UpdateActivity() function will cause any Actor that wanders into a specific Area named “Kill Zone” to be instagibbed:
for actor in MovableMan.Actors do if SceneMan.Scene:WithinArea(”Kill Zone”, actor.Pos) then actor:GibThis(); end; end;
We are also working on the online documentation for all of CC’s Lua interface - more on that later!
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AWESOME
But does this mean we won’t get a new version until the campaign is finished?
New version will be out well before the campaign is done. Looks like early next month (for b21, not the whole campaign)!
Woah.
Fantastic news, thanks for the update Data
What are those two floating things? (one is right on the edge of the screen)
I do believe they are guns, robolee.
Specifically diggers.
Is that a general release date I see?
After 8 Months of waiting it better be.
Ctrl+R, Documentation, and Gibbing Oh My!
Does that say “Sprum trigger” in the menu?!
You are doin’ a great job.
I can wait, but not much longer.
Nevermind, it says “Spawn Trigger”.
Me and my bad eyes……
Yay progress!
Is there going to be any additionaly content like actors or weapons?
Tea, probably not for B21, but there will be at least one new juicy mission. However, now that we can really make new stuff the right way, there will be a lot faster production in the future of missions and content.
I guess this means we’ll finally be able to win in skirmish.
W00, this kind of made my day, it’s always good to see any progress. I have few questions (too)
1. Is there going to be new factions & guns on build 21?
Awesome. I can imagine that many interesting things will be made with these new features…
*Looks at date*
Early next month? With my luck, it’ll probably the same day as i start in school again xP
Looking forward to it regardless ![]()
Mushroom King look at posts 11 and 12.
Seriously. Don’t bet on anything other than Lua, mission(s), a console, and a new editor.
Perfect! Good luck with!
Zalo: Oh that helped me alot, ty
yay! it’s not what i expected. but still! it’s an update
This is really great !
This is going to be truly awesome.
Why did you stop updating the devlog as much, you had 2 or 3 updates in one month then it stopped. Too busy working on the b21 eh?
looks great guys, ive been waitting ages for the new build.
I just started summer holidays here in the uk so if you could have it out soon please? It wld be awesome
i just cant wait…
i wish there is somthing i can do to help speed the prosess up…
Has everyone forgotten about the sticky particles already? It also seems that I was right about DATA hinting at a release soon.
Yay! B21 will be great. I’m really looking forward to this.
Wheres my mac port… ![]()
But anyways thats cool, can’t wait to see what modders will do with it ![]()
I was expecting much less. I’m glad that there is going to be more than you’ve mentioned previously, after this long.
Metal Chao, that’s what I thought , but they have a spherical handle or mag or it’s really blurred.
Zooming in reveals that the areas you can designate are: Bunker1
Attack zone
Spawn Trigger
Goal zone
Or maybe you draw a rectangular area and then name it? Or predefine it in an ini or Lua file?
Sweeet!
I swear… updates man. “It’s been a long tiiime!”
But this looks awesome. This means in theory you could make a map look like it goes on forever but it doesn’t, because if they go any further they die, right? I love limitations!
Just kidding. ![]()
Sounds nice, but can we have special Lua scripts for actors and weapons for the use of special functions(?) or is just scenes for now?
Those areas are looking mighty tasty.
I can’t wait to get my hands on that new mission, and a real single player skirmish. ![]()
Also can’t wait for the mods that people will make.
Can’t wait, can’t wait, can’t wait!
I think I just figured out how he made the tutorial work! When you walk onto the grass you enter some zone that tells the enemy AI to move all its units to a zone in your brain room, and they will of course attack it on site. Its probably that or that zone switches the enemy AI on.
He is always only releasing the GibThis command ![]()
The advisor, if you think logically, it is obvious that you are entering a trigger zone. *face palm*
Yes! the Starcraft-like editor was what I was hoping for!
Imigine the possibilities!.
Green versus Red CTF
Pre-balanced deathmatches with actor respawns
Infiltrate to the enemy base missions (MGS-like gameplay)
Cant wait DaTa, I was a big fan of that kind of power with the simple SC map editor, thanks for your effort and dedication!.
Data.. i have one request… please release the mac port when it’s done, PLEASE!!!
Oh that looks faaantastic. Will it be possible to define areas using Lua scripts? Also, are areas limited to rectangles? I know they usually are, but compound areas (single areas composed of multiple placed rectangles) or polygonal areas (areas drawn point to point on a grid to form a polygon) would be awesome. Oh, and can areas be put on top of each other? And no doubt it’s possible to have them one-time or looping, whether that’s in the Lua script or not.
I’d say don’t worry on getting the areas perfect the first time. I just want to get my hands on this sexy thing. (Usually a desire reserved for women.) I eagerly await next month. I’d bet this will really kick the CC community into activity.
You bet? we have been waiting for this for about a year.
Fudge yeah Lua yeah fudge!
@38 Robolee
Yeah, me included. But I’m still saying this will really kick the community into action, more so than we can imagine now.
Yay, progress is always good. I can’t wait to try out LUA. Where would i go to learn some basic stuff that will be in this game.
Omni, any one Area is made out of one or more rectangles, so they can have complex shapes. The rectangles can overlap in the same Area, and different Areas can overlap as well.
Thanks you Jesus (or Data)
Whee! looks awesome, and we have a vague release date, not just “Soonish”
Well, it’s an update. Plus the concept of a new beta in the near future makes my privates warm.
Even though we should have been by beta 25 by now in my opinion.
If we were at beta 25 by now, half of them would have been entirely non-functional, and the other half wouldn’t have had any new features.
Did prom give us any new toys to play with?
Nice. Could these zones also trigger functions relating to actors, say, adding attachable X to point Y on bodypart Z if actor A enters?
If so, helmet dispensers.
Thank zues! a update!
Data - # July 28th, 2008 at 2:09 pm:
…Looks like early next month…
you guys.. next month is in 4 days! early next month is probably within a week… so… about a week and a half till its out! maybe.
Well played Mr.Tabar, well played…
:V
B21 in a week.
Hell my yes hell yes.
This is going to be so cool.
Numgun: Only for scenes for b21, but there will be script callbacks for other events and upates of items/actors later. Keep up the great modding work btw!
*Explodes*
I love these suprises;
I wake up, fire my browser (yes I have my computer on during the night deal with it), check rss, “oh cool new devlog”, proceed to read, mention it on irc even when all of that stuff is old, and then listen the guys talk about some emo kid with no balls to kill himself.
What an awesome morning.
#53 “Only for scenes for b21″
Oh. Well.
There goes half my excitement about B21.
Right out the window.
That sounds like a lot of work. Great stuff ![]()
lol, Foa exploded,
is it possible to make 2 scenes linked to eachother? (like having doors or portals?)
omgupdate
campaign ftw
Awesome, early next month? anywhere in the time frame of say…
1st-9th of august?
If you’ve got a whole bunch of syntax errors in your scripts and you press ctrl+r to reload them, is there any chance you’ll get memory leakage or buffer overflows?
I’ve had it happen heaps with other games, have too many syntax errors and the engine shits itself and crashes.
Awesome job though, good work!
Remember guys if it isn’t released early next month, DO NOT COMPLAIN ABOUT IT, else we won’t be seeing another release date for another couple of years, and that makes me sad.
Any news regarding sticky particles? Are these still schedualed for the next build?
awesome news
im hoping this means you will release builds faster like every 1 or 2 months lik you used to? that was quite cool.
Nice!
So, upon the release of the new build, will it be fully moddable with Lua? If that’s true, this is gonna be awesome. Well, it’ll be awesome anyway, but more so.
Oh shit. I just realized i’m leaving for 2 weeks next tuesday and then leaving again the day i get back! DAMNIT!
OOO, this looks good! Also, maybe you could make TDExplosives able to explode with their TriggerDelay, no matter how they were spawned. They don’t explode with their trigger delay when spawned with an emitter or from another TDE.
i,m having a problem with my key. i had to reinstall CC. because some mod screwed me up and so now when i type my key into CC. it say’s that its allready been used and i have to unregister the key in order to use it, BUT i cant because i uninstalled it.
HELP! PLEASE!
@42 Data
Silly me, why would I expect anything less from Data? Keep up the good work.
Can’t wait till we get Lua we can tie to actors and weapons as well. But for me, scene Lua will keep me quite busy. ![]()
Coops, Email Data sking him to reset your key, and include your key.
Some really basic questions:
How much will Lua allow
us to tamper with terrain? (color,materials etc)
Can HDFirearms and other
objects too have specific variables defined with Lua?
How much can the .lua files be used to affect weapon defs?
(Ie. can we use Lua to set ROF
or sprite of a gun on the fly?)
“function on_fire_weapon()
this.TimesShot = this.TimesShot = 1
if this.TimesShot == 8 then kill()”
This is great game and getting better, Grats.
oshi…
Ofcourse that gues was supposed to be
“this.TimesShot = this.TimesShot + 1″
Hmm… This will finally allow us to make “Arena” like levels :P.
Keep up your good work Data :).
Will Modders ever be able to control AI with Lua?
*Reforms*
So we can make portals/linear catapults ( numgun ) , and have actual diseases/weather effects?
okay, thanks tea
@75
I just came
Weather effects… serious business.
Can’t wait!
hurricane,title wave……what about water?
*sigh*
What would water add?
Really?
A cool gimmick that will get old in a week.
Also laggy as hell.
Data,i have three questions
can we make area’s while playing the game?
do we have the same tools as you to create or own misions
and Ctrl+R was first for restarting the level so is there a new key for it?
@81
I say …
1. Yes, it’s an in-game console as it has shown
2. If you use the console
3. Probably not
I think its R for normal restart
and ctrl+R load and restart.
And what is that stuff about using
console to define areas, theres a editor for them.
(Im not denying if it could be used)
i dont have much to say, but sounds nice.
Since the Wii seems to be capable of running Lua, can we expect a Wii port of CC after the mac?
Here’s the link: http://wiibrew.org/wiki/Lua_for_Wii
@DEKAPRAL
I highly doubt that the wii could handle CC.
@83
Their is only one restart, and thats all thats needed.
If the Wii can’t handle CC, it would only be because CC isn’t optimized nearly enough.
@88 Zel
That’s kind of a given about CC. The very concept of the heavily pixel-physics reliant action is unable to be optimized enough.
We don’t want this dumbed down for the console kiddies.
I doubt the Wii control scheme would be very good…
Yay, more progress ![]()
Wouldn’t mind seeing this on the 360 and wasn’t microsoft launching some kind of indie game program? Plus, we already use the controllers.
Yeznik, their indie game program is for XNA + C#. CC is programmed in C++, if you think it’s slow now you dont want to know what it would be like in XNA. Plus, on a console you would miss out greatly on modding, which (to me) is one of the most exciting parts of CC.
Arcade-style missions that are less about defending your own base and more about attacking an AI force’s base with only a few units and weapons at your disposal will be great, and it seems Lua scripting will be able to do this and then some. Although, the AI as it is, while highly intelligent at things like finding the path of least resistance into the enemy base, is horridly stupid at times, completely ignoring attacks and the like. Will we see any improvements to the AI in this build? For there to be a good campaign the AI will certainly need to be improved upon…
@90 Omni
I don’t know. the Wii can easily handle metroid prime 3.
Thats something I could never expect to run on my laptop, and CC runs pretty well on here. And what exactly is so advanced about the physics in this game, that it couldn’t possibly be done on a console?
@92 Tomaster
Why is that? how many buttons are used in this game?
left click to shoot, right click for menu.
other then that all you have is movement, change bodies,
and mouse to point. There’s more then enough buttons for
that with the remote and nunchuck.
Anything that goes wrong with the controls would be the
fault of the developer working on them.
Really I don’t see any reason this game couldn’t be on any of the 3 consoles.
@zel so your blaming data for the fact that the idea of cc on the wii and maybe the wii itself are both made of fail, you could also be calling the game itself crap, if so, why post on the devlog if your posts could lead to flaming.
@zel
It’s not that the pixel physics are in any way advanced, it’s that they take an assload of CPU time, and there’s no way around that. Shit though your laptop may be, it’s still probably got a far beefier CPU than a wii, which has a ~730 mhz processor, about as much power as two gamecubes taped together. Cortex command makes little use of hardware graphics acceleration. The wii very likely doesn’t have the chops to handle it.
@carpet_ninja
Your post doesn’t even doesn’t even deserve a real response. go reread my post, and then get back to me when you have a clue..
Can this be for the Xbox 360? if yes than how do you get it on?
@95 Zel
My computer can run Crysis at medium settings with a smooth framerate and can’t run CC with a smooth framerate. The CPU strain of CC is greatly out of proportion from many games, such as Crysis. A lot of what goes on in Crysis and Metroid Prime 3 are visual effects, while CC is low on visual effects but chokes the CPU like an uppity prostitute.
Even on small stages, I rarely ever see CC run close to normal speed. Perhaps I need to upgrade my CPU?
CC on the wii is laughable.
But on more powerful consoles like XB360 or Ps3 it’s more likely.
If you open task manager when playing CC you’ll see it takes up lots of memory, especially during explosions or intense battles.
But Data is implementing some new memory management thing, which MIGHT open more possibilities for porting.
@99
Yeah the Visual has nothing to do with performance on CC, its all about CPU memory and if it can handle a lot of things at once, like Tea said(@100) something powerful, because if it cant even handle 2 things at once, theres no hope.
so i doubt it will run on the wii
Omni: we have lots of optimizing to do still.. yeah the game is CPU limited since it doesn’t and can’t take advantage of much graphics hardware acceleration.
@103 Data
You gotta get that thing hardware accelerated. Oh man would that rock. Still, can’t wait for the next release, and the future optimization, and the campaign, and everything else. I need something to fill the gaping hole in my heart for awesome 2D action, and CC should do that nicely.
Waiting with bated breath for the next release. Keep up the great work.
The graphics at least could surely be hardware accelerated!
Any possibility of being able to code our own AI through Lua in the near future?
Some people have talked about how they didn’t think Cortex Command was worth its price, even discounted as it is now. But the further development gets, the more obvious it becomes that what we currently have is not even close to what the full version will offer.
optimisation is coming, until then ill just wince whenever a large explosion happens. however, scene lua will be nice, and once it comes for actors and devices that will be even nicer,.
Data, will the lua in b21 allow us to manipulate materials more or is it going to be activities only for now?
so happy about this update.. it looks to be awesome.
I am wondering Data if the areas can be other shapes other than just squares/rectangles. I know you could make a wierd shape by putting lots a rectangles in oneanother but can you make circles or triangles for example?
Thanks.
The graphics in CC dont need to be hardware accelerated. What is there to accelerate? 640 by 480 resolution doesnt really strain any hardware limits. The major problem is physics processing, which GPU generally cant do. Well, there’s nvidia’s CUDA technology, but idk wether that would work with CC…
LUA will be amazing (as if i need to say that). Modding was already easy and flexible; imagine what’ll happen now…
A GPU is great for processing physics. Why would they make so many demos for GPU physics? (google it) And since CC doesn’t use the GPU at all, it would be a great performance increase.
We say that the Wii can’t handle CC. I bet the Wii could handle it if it used the GPU for physics. Or… we could use GPU for everything but physics. And let the CPU take care of the rest…
@112-
Why use the GPU for everything but physics? Most of the lag I notice comes from the multiple moving parts thrown around by an explosion, or the game trying to figure out how many times an actor has been hit by megadeathweapon x.
I just stubbed my toe so hard I doubled over in pain, and still can’t concentrate on anything due to the sheer amount of pain coming from my toe.
So watch where you swing your feet. Er, but I suppose that’s not really related to CC is it. Unless Data adds in toe-stubbing physics.
As far as I know, the GPU can take quite a load of physics off the CPU. If nothing else it would help, even if it didn’t truly fix the lag.
That’s nothing Omni. I was carrying a cup of orange juice and three crackers with melted cheese on them across my kitchen. Suddenly I felt a searing hot pain on my big toe. I looked down as I began to go “arrgh” and tried to shake off the melted cheese on my foot. In doing so, I splattered more cheese onto my hand, dropped a cracker (cheese side down OF COURSE) got more cheese on my hand, then despairing I fell onto the ground writhing in pain as strings of cheese covered my hands.
So I ended up rolling on my kitchen floor covered in hot cheese going “arrgh”
On topic:
Data, any chance B21 will be for MACINTOSH?
I don’t think so Hiro. But that would still be good for me ![]()
I’m too lazy to look around the forums,so will we be able to make leveling scripts with Lua,then when the actor reaches a certain level,have him change into another unit(maybe even with a unit advancement tree)?For example,
Soldier Light advances into Soldier Heavy or a Sniper.And Dan,when CC is finished,will there be an option for changing between the old school way of getting gold and the current way?Also,will we be able to add stats/bonuses?Like a unit doing more damage or with an smg or shotgun,or making riot shields more durable?And also….should I have put this in a topic rather than here?Sorry I talk so much,I have ADHD….
Lol, when cheese attacks.
@116 Hiro
And it only would have been better if someone had walked in and been completely mystified. It wouldn’t be that hard to explain, but it would seem quite surreal.
Well I think there’s a lesson to learn here. Carrying more than one thing at a time doesn’t always save time. Sometimes it coats you with hot cheese and makes you roll around in cracker crumbs making strange noises.
I hope multicore support is already implemented together with plans to use GPU assisted physics calculations. Without these,the engine itself is very much incomplete. So please, campaign later. I personally want an engine that’s capable to run smoothly ![]()
Oh and… please do something for that debree. It more or less ruins the gameplay when your troops are buried under a ton of debris after you otherwise successful attack on enemy base. And those narrow corridors filling up to create a natural barrier for your troops preventing attacks… and countermeasures… I hate it more than anything. ![]()
ICCHAN^,could you try opening up paint and making them smaller(though kinda unrealistic,but unrealism is what games are for).PS.I don’t know what it will do,i just wanna see what happens. ![]()
@120 Omni
roflmfao
@119
My brother took off his headphones and turned around and saw my leg sticking up over the table.
I was picking cheese off my arms and pants as I went to bed.
And surreal was the exact word I would describe it as. A real life changing experience…WHY THE HELL IS MELTED CHEESE SO HOT?! IT’S LIKE LAAAAAAAVAAAA!
”
# Data - # May 15th, 2008 at 11:43 pm
OMNI: regarding the debris issue: wait for next devlog post
(already taken care of)
”
4 devlogposts back…
Rofl that cheese story is hilarious.
And this is AWESOME.
TEH POSSIBILITEES!
@125,”
Atleast you weren’t marooned in the mess of MOLTEN CHEESE!
‘Now in B21,you can have your revenge by attacking with molten, sticky cheese!’ “
^
… molten, sticky, cheesy crackers! ‘ ” …
O god, someone needs to make a cheese sprayer with sticky particles when next build comes out.
HELL YES! DO IT!
Or you can make a semen sprayer :V
First person to make a b21 penis mod wins.
I thought there was several already.
there are never enough penis mods
![]()
Quick, everyone list their ages!!!!
18
…and sexy, too.
In all honesty i’m probably sexier than you.
In all honesty, I AM sexier than all of you.
140 is actually a STD MANIFEST!
Correction: 133 is a STD manifest. Just look at what he wrote. XD
Correction: Whoever talked about cocks and ejaculation weapons are the STD MANIFEST
So it’s 132 - 136.
Yes! When is this releasing?
Some feedback to CC:
I found the leading cause of death is crushing by debris, and friendly fire. I’d like to lead a squad of soldiers, but the AI is too dull, and it would just be impractical. They’d shoot/kill each other.
Otherwise, worth by 18$.
Holy campaign development Batman!
YO, there should be a batman mod with a molten cheese cracker emitter as a jet pack and a penis semen sprayer as a weapon, whoever makes this would be [b]THE[/b] STD MANIFEST!
Does this mean that we’ll be able to make levels without brain? Also, will we be able to make maps where u need a certain amount of kills to win?
YES!!!
And disease, and poison/noxious gases.
Aww… Data always deletes some of my best comments.
Tis okay. Still can’t wait for next build.
id like air strikes, such as carpet bombs, incenduary bombs and bombs that only effect robots (emp)
HOORAY! FINALLY! I LOVE YOU! GO GO GO!
THIS
IS
EPIC!
ETA B22?
How about instead of a Wii port, WiiMote support for the game? Although I have no idea how the cursor could work…
151 , Yes, Yes, Maybe
@154 that last one is easy if you just have things that affect certain groups. Already things affect only brains so it shouldn’t be that hard to add onto that.
Does anyone besides me check the devlog every few hours?
I check it ever few days.
Also yeah, not too hyped or everything. I can wait.
Data, release b21 at November please.
fingers crossed for weekend release.
it is early august after all.
Wtf not november! anyways, i’m leaving now until the end of august… i’ll get back, and then i have four days before school starts. Damnit. Well, atleast i’ll come back to B21.
A release today or tomorrow would be completely awesome because I’m feeling a bit stressed and drawn taut until the 7th. Not expecting it though, and would rather he delay it a little while to get it right. A next-weekend release would be great, but even a little further delay would be acceptable IMHO. As long as it’s no later than the 16th (weekend after next) I’ll say Data has still met his estimate.
No rush, take your time. ![]()
it is early next month but there is no b21 out, now. ![]()
@ data: Will there be a online mode in b21 or following? This would be good for the gameplay.
something like airstrikes would be nice, too^^
P.s.: A cheese-mod is a nice idea but please no more cocks and ejaculation weapons, it sucks…
What are you talking about? Don’t take your time! hurry and get it out here so we can play it!
look, look, Data dose, what data dose and theres no changing that, just give the man some space for christ sake!
What Data dose? What does he dose? And what is dosing anyway? Hope its related to CC.
you mean what data does washcloth
Oy, shut up you two, you get what i mean!
I like how my mention of Batman only got added on to “STD Manifest.” Which I fail to recall why is being discussed throughout these comments. ![]()
Im batmaaaaaaaan
I dunno what Data is dosing on, but I sure hope he keeps on dosing up on it if it helps make such an entertaining game.
DOSE ON, DATA!
DOSE
Man, I can’t wait until this new version comes out! I’m itchin’ to do some in-game console tinkering!
Man, if it’s what Data is dosing on that makes him able to make a game like CC, I need me some of that. How high a dose is it, anyway? 30mg?
Dose on, Data.
Data is not on drug.
Washcloth doesn’t know how to spell ‘does’ .
We is not on mistake.
Foa doesn’t know how to make ‘joke’.
…but it’s okay. We still love you. *hug*
What?
I’m so confused…
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Just kidding.
gahhhhhh i want update!
Dose anyone know what does Data does, and how big a does dose he usually does up on to get such great results? HOW MANY DOESES DOSE HE TAKE?!?!
YARARARA?
Data does dose himself with doses of does, and doses do help Data dose CC with pure win. Doing doses of does doses does with doses of doses. Dose desu with does doses doing does for the rest of the whole family, desu.
I think this wait for the next build is starting to get to me, I’m becoming incomprehensible. Oh well.
If you dose ask to DATA to dose an update,tell him to dose much fun like dosing english misspellings!
Whitty, This isn’t a thread.
Thank you Omnimotus, for being a friend.
So what, the fad right now is writing poorly?
apparently so, and i guess i started it D:
It was late you guys, and i wasent exactly sure what i was typing.
and by late i mean 5:08 pm ![]()
Hrmm… No release yet…? Darn.
I just noticed that CC’s files take up more than 10% of the files on my pc. Follow my link to see.
Also I refuse to become a spelling nazi unless it’s in an online game.
Guys! It’s update Thursday. You know what that means!
No update at all….
185: Tee hee.
@185: We sit around waiting for an update that doesn’t come? =D
@188: Exactly ![]()
I’m still excited there’s a 50% chance that the new build will be out within the next 2 weeks!
It’s just a thought, but, with the whole Lua thing coming in, and campaign editor…
It looks like there might be a little race for the first Teleporter / Object Generator / Healing Machine etc.
Or buttons to activate things like that of Lord Tim’s Hologrammer or Map Room.
That would be cool- Light switches and door locks and stuff
Upppppdate
A gun that uses sticky particles to latch onto two different parts of an actor then rip them apart!
:O Is it true?
Not yet, Cloth!
Prolly not this day.
@182 Foa
Certainly. In the end, I can’t help but be a nice guy. I’ve just about never met someone I really didn’t like. (Though there are some people I dislike more than I like.)
Well, in an hour or so I’ll find out what was decided on something which will have a large effect on my life. Let’s hope for the best.
(Still waiting for the CC update to take my mind off life for a little while.)
Thumbs down.
;_;
Yup, system still needs work. Justice is still a gift, not a right.
What’s the situation on the next build?
@Omni
What will have a large effect on your life???
@198:
Whole wheat or rye.
@198 Tomaster
Someone strung a web of lies, more lie than truth, and used it to have her way. We were not allowed to know what we were defending against. What defense can you amass against accusations you don’t know held together by only lies? Do you say “Sorry, that’s all a lie,” to everyone? Will people believe you? Surprisingly close apparently, lost by only one vote, and now we live with it.
Thank god it isn’t any more than slander and strain. Democracy, a little less idiotic than everything else.
*sigh*
Well, this topic is depressing. What’s the ETA on the next build? If it’s less than two weeks, that’s good enough for me.
What’s ETA?
And there’s still a chance it’ll come out this month, or while something happens, and makes slows down by five months or so.
ETA: Estimated Time of Arrival
In other words, how long until it’s released.
And yeah, I haven’t heard anything suggesting he’ll miss the date yet, but you never know.
FRIDAY RELEASE, GO.
He estimated this week, so there’s still Saturday & Sunday
But Friday is good too.
BAHCUZ TIS TODAY!!
@foa
did he say on the irc?
*Because it’s today!
And if you get it wrong this time START GUESSING AND PRONUNCIATION GUESSES
And when’s the last time I was on IRC, a year ago?
IRC: Data said It’s coming before the 20th.
Aww.. no update? i thought it was coming early this month. maybe i will wait a bit longer
@210 Coops
Early = Not Late
i.e. Before halfway through the month. i.e. before the 15th.
new build will be our before the 20th
Oh fuck this comment system thing.
So yeah, data said it on irc.
the 19th it is then.
@214
Good enough for me.
@213
I can aprove of this.
mhhh, this build has been in the works for awhile, eh?
No new update?
>:(
But I NEEDs the build 2.1!
@216:
to give you an idea, the last build was out in the very beginning of January.
@218:
to give you an addendum, the last build was out in the very beginning of Awesome.
Man, this build is gonna rule. We could practically make whole campaigns with this new build. Talk about a good way to wait until the builds after that one. (Not to mention build loyalty.)
I pledge my allegiance to the Cortex. There can be none before the Cortex, and only by command do we find freedom. My clones for the Cortex!
anyone else check this like every 5 minutes?
Me
Anyone notice the spike in Wiki redirects?
And Devlog redirect, too?
yupp
half of those were me XD
just kidding. but i check this EVERY TIME i get on the web. which is a lot.
I bumped the Wiki up ~3K ( Boredom related ), somone started to do it also.
But not much actually.
I swear it’s the truth I bumped the Wiki up or anyone may come here and dissect my nards, good thing it’s true.
i dont have the attention span to do that 0.o
while i wait i shall format my pc.
god damn why does it take so long to compress stuff >:(
@230
You think compressing is easy? How about you try to compress a barrel of water.
So as far as I can see B21 is NOT going to be released early this month?
I pledge my allegiance to the Cortex. There can be none before the Cortex, and only by command do we find freedom. My clones for the Cortex!
Funny.
@229 Tea
Thanks. I aim to please.
…the Cortex.
I please it.
…In more ways than one. ![]()
@231 Hellfire999
HOT CORTEX ON CORTEX ACTION.
YOU’LL NEVER IMAGINE WHAT THESE FOLDS CAN DO. WATCH AS THE TEMPORAL LOBE DOES THINGS TO THE CEREBELLUM YOU’LL NEVER SEE ON TV. YOU’LL NEVER IMAGINE THE NASTY ELECTRICAL SIGNALS THESE YOUNG TEENAGE PARIETAL LOBES SEND WHEN THINGS INCREASE IN NEURAL ACTIVITY.
Hmm, all this kinky talk is making me wonder where a certain someone is, and when I’ll see her next. Because when I do…. Oh yes. If I play my cards right, we might engage in some nice…
…Scrabble. But this is getting off topic. Not that there’s anything to say right now, we’re all just waiting for the next build.
Give me the fucking update so I can play it with the time left before I go back to school. ![]()
Omni, WHAAAAAAAAAAAAAT THEEEEEEEEEEEEEEEEE FUUUUUUUUCK WAS THAT?
@232 Omni
I lol’d. All over the damn floor too. See what you made me do?
@235 Fooby
Damn. Is this why we can’t have nice things? (Setting you up for it.)
@235
I was very disturbed by that…
but now i can’t stop rofling! Look at what you made me do. >:-(
Lack of updates make CC fanboys go kookey it seems.
Erm, ok I have no idea what your setting me for.. Oh space jebus, you set us up the bomb T_T
SUNDAY UPDATE DAY! DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU
cortex and the lobes and cerebellum are all parts of the brain
If you don’t have a cortex then your a .
Take as long as you want to release the new update, data.
release it before the 18th. for the love of God, please.
Bawww. Summer holidays are over here in germany now.
It’s already too late you broke my trust to you data :’(.
how about i show you a little magic trick while we wait.
ill make this pencil disappear.
*someone annoying from the devlog lies dead on the floor*
What a day…
school starts tomotrow and there is no build 21 ![]()
@239 Robolee
Correct. The Cortex is memory, and IMO memory is largely what separates organic automatons from sentient beings, although sentience isn’t all its hyped up to be.
@237 Fooby
THIS IS WHY WE CAN’T HAVE NICE THINGS.
@ Omni, First the cortex isn’t only memory, it’s almost all higher functions. The cerebral cortex is in all recently evolved animals, more intelligent species have folded cortexes allowing for more surface area for neurons. Sentience is more ore less defined vaguely as “the ability to feel or perceive subjectively.”, meaning there are different levels of sentience, there’s not black and white between non sentient species and sentient species. Also, a species of life couldn’t be an “organic automation”, except for maybe a “plant” but that’s a different debate for a different day. An organic automation would be like chloroplast or mitochondria for instance. Please research what you talk about before you fail at an attempt to make yourself sound smart.
Brinlarden, I think you hit Data, (OxO), no pulse, DAAAAATAAAAAAAAAA!!!
no, data completes me.
i cannot kill him, nor can he kill me.
we need each other.
Oh that’s why he had Fooby’s Credit Card, Birth Certificate, Social Security Numbers, Address Car Keys, and Family Portraits.
* …,Adress, Carkeys …
* …,Adress, Car Keys …
@242:
holy shiat, i just got back from watching that again lol
@250 i just got back from 2nd time aswell.
im sure it was like 5 hours longer this time.
i dunno man, seemed shorter to me. but the 1st time i went with my girlfriend and we didnt watch all of it XD
haha, if i had went with a grilfriend i would have told them if they at anypoint distract me from the film they would be geting the ‘why so serious’ treatment.
what ever anyone does DONT GO SEE THE NEW MUMMY FILM.
possibly the worst film i have seen in the cinema, apart from AVP:requiem.
thx for the info, i need to talk my girlfriend out of dragging me to see it
i thought the 1st AVP movie was good, havnt seen the 2nd
@244
The sentience comment is a matter of opinion. Have you ever watched flies, or June Bugs? Ramming into a lightbulb until you burn to death isn’t my idea of clever. Don’t get me wrong, however, I’m not saying that these things are black and white.
But you’re right about the memory thing. Sorry, I was tired. You would not believe how confusing my day has been. I apologize for my momentary silliness. ![]()
Data if you, or whoever is porting it to Mac is having problems with the second mouse button thing.
Macs are actually designed with a second mouse function. It’s just that it’s not commonly used, as why it only has one physical button on the mouse. Although if you hold down either the Alt (Option), Control, or Apple (Command) key (can’t remember which) and click the mouse it should register as the second mouse button. I think it’s Control-Click, but I don’t have a Mac. So what you going to do, eh?
DATA YOU BETTER RE-IMPLEMENT THE VISUAL SCAN MODE BUTTON.
AND THAT BUTTON WAS THE LETTER ‘m’
THERE WERE THREE SCAN MODES.
NORMAL: This is the default viewing mode, you see color and can’t see, the invisible pit, and pathways,or any hidden active body.
MATERIAL: You only can see static terrain, and the different materials show up as different colors, it can show you where there are the little secret niches, and can find the little terrain anomalies that hint about things.
MOIDS: You only can see active bodies, like hidden turrets, and troops and crap, I don’t know what the different colors mean.
@257
Toggle-able maybe? Hardly a useful key to the average player.
It’s already in, except you have to hold control.
:p silly guys
Oh Snap, it’s still useful!
GUYS, IT’S UPDATE TUESDAY!
@Tea
Wait… The update is tommorow..? Or are you talking about something else?
@262 Tea
Uh… on a Monday?
GUYS, IT’S UPDATE… *checks calendar*… MONDAY!
so you guys are saying the update’s tomorrow?
ooooooooooh i hope so
ಠ_ಠ
@266 Anon
Dude how did you do that symbol?
MEMNOC, I’m sure the developer is well aware of Macs mouse buttons (they ship with 4 button mice as standard 2 left/right, 1 wheel button and 1 side button on the mighty mouse)
or you can plug any USB mouse in and it will work as expected
personally I’ve never used the mouse in CC found it a bit clunky compared to keys
@264 Omni
Wait so the update is today, tommorrow, or next monday?
Comeon data… how long can it be to just release a build of cortex command? What are you doing sitting on the couch eating a whole bunch of crap while thinking about what to do next… Well i hope it comes rather soon…
@269-270 Ryawolf
No clue when the update is. Trust me though, he’s doing a lot more than sitting around on the couch. Data is a busy man.
@271 Omni
So when do you suggest this update will be?
Could be Today, Tomorrow, next week, next month or even next year.
He said on IRC that B21 is going to be released before August 20th…like 4 days ago. I thought it was common knowledge.
Look at Tea’s sig.
Yeah when I said update tuesday I was making fun of everybodys assumption Data only updates on certain days of the week.
data said something about the update early this month
Coops, you are really behind.
276, you’re not a real boy!
It’s common knowledge since we’ve been yelling about it at noobs, for days.
Would be awesome if he released it on the 14th, tis my birthday =D
That would be a Thursday, and we all know what Thursday is.
@279
We all know that people are just making up their B-days, and saying that they should release it then, as a B-day present…
UPDATES DAY?
Twould be incredible, Capn.
Haha, I didn’t make up my birthday, I was born on the 14th August 1983, 3am GMT.
I would be suprised if Data is even reading the comments this far down. He’s probably more busy finishing up the next build.
I could’ve been born late September 4th, Mom was tired fell asleep and I was born early the next day.
Lazy bitch lol
It’s my birthday today. =D I dont think he’ll release it though. ![]()
It’s my birthday whenever he releases it.
UPDATE TUESDAY EVERYONE!!!!!!!!!!!!
Whoo, update Tuesday! (My B-Day be on the 17th. Yes, it actually is. Better update before it…)
Guys, there is nothing like a “tuesday, friday, sunday birthday release” He just releases when he feels like it.
Do laxatives help in “releasing” Cortex Command? They sure help you get in the mood for releasing things. ;D
@268 Simon
I prefer to use a game controller.
But even then, most people don’t realize that Control+Mouse is even a second function.
And… Patience is a virtue, children.
290, don’t be stupid, give him ‘Comcast’ ( Remember the commercials ) it’ll speed him up fast enough to become gamikng god!!!
* … game making god!!!
gamikng
@293
Data doesn’t need help, he’s already a game making god.
Me and Data chill on Mount Olympus v2.0 with Will Wright and Stardock. Blizzard is having trouble staying on the mount because of all their WoW crap. Epic Games is chilling in the corner, making awesome things that no one knows about because Midway fails at advertising. GSC Game World is having a good time and drinking Vodka, but having a little bit of trouble since they don’t speak the best English. The guys who made Penumbra (Frictional Games) are casually enjoying the party. The Nintendo clique are all huddled around the Wii tossing moonspeak at each other, but everybody on the mount seems to want to hang out with Miyamoto. Microsoft is trying to earn a place on the mount, and getting close, but they still have a long quest ahead of them. Bill Gates means well, but his >9000 developers seem to be out of the loop. Sony is off trying to start their own mount on a nearby hill, and so far they have a small gathering of obsessed Japanese nerds and lifeless fat WoW nerds. The great tables in the halls of Olympus 2.0 bustle with rumors of Sony bringing a great lifeless horde to the steps of Mount Olympus v2.0. Since we cannot kill that which has no life (Southpark reference), nearly all at the tables agree that this will bring Gaming Ragnarok. (Norse mythos, F’ YEAH!!!)
*scene change; Omni lying in a hospital bed strapped down*
…f’ yeah… …f’ yeah….
Bah! my comments are awaiting moderation, and apparently only I can see them.
Anyways I didn’t know about the ctr+mouse=mouse button 2. Nice to see frictional games where thy belong also, and I’m not very sure that Bill Gates means well either but ok.
@293
Bravo……
@295
Bravo……
im just hoping it comes atleast this week.
THIS IS SPAARTAN POST!!!!
Thank you Coops, yet you seem to be a DevNoob, also.
Naah, just kidding you.
Am I a DevNoob??? *sniffle*
Coops = Tomato!?!?!?
Wait, Wait, Wait, Wait, Wait, I thought you said you are a DevNoob, so I thought you’re Coops, who I later announced he wasn’t a noob, he knows the Dev, not the Forums.
Tomato is a DevUser!!!
Be older than the natural, Coops.
This is the 7th time I’ve checked (and counting) in the last 30 minutes…
Could it be? Could it be that Data is THE Gamikng?
Arrakis save us!
WHO SAYS I AM A DEVNOOB?!?
I been here for atleast a year i just really didn’t have motivation to say anything on dev log until some REAL progress and effort was put into the game, and the forums i visit every often to check out the mods then someone said somthing about Build 21 coming really soon so i made a profile on the forums (Coops124) to ask about it
so plz do not say i am a noob here, thank you
I said you weren’t, you bastard.
Oh, I MEAN OVEROBESE BASTARD GIRAFFE!!!
@Coops
You’re gunna have to get used to some flaming…also asking people not to call you a noob is like painting a nice big target on your forehead……noob ![]()
And Omni. WTF!?
You still used bastard…
I used his avy from the forums.
Ohhhhhhhhhhhhh………….
How you get small dots. >:(
I mean eclipse, err something…
Really… can’t we have this drama in the devlog thread?
then i wouldn’t have to search for actual meaningful conversation about the game
If you destroy the Devlog and make a DevForum, then there will be DevDrama in the forums.
Dear god it’s the end of us all…..
“Coops = Tomato!?!?!?”
Ha
Well, too bad I’ll be gone when new build comes out :/
Something to look forward too.
what
the hell
is going
on.
seriously.
Data wont read this.
No he wont.
But I will V:
The build will probably come out on the 19th… at 11:59 pm…
RYAWOLF, that’s currently the greatest chance it’ll appear.
Maybe he meant August 19 2009.