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 Sprite for a bullet 
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Joined: Sun Apr 08, 2007 2:40 pm
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Post Sprite for a bullet
I've got another great idea that I realy want to make, throwing knifes. The weapon sprite would just be of a knife, but how would I be able to make knives fly through the air, is it possible to make a sprite for a bullet?


Sun Mar 16, 2008 7:00 pm
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Post Re: Sprite for a bullet
Yes, but it will face the same way, whichever direction you shoot it.


Sun Mar 16, 2008 7:06 pm
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Post Re: Sprite for a bullet
TrouserDemon wrote:
Yes, but it will face the same way, whichever direction you shoot it.


Ok then, shurikens instead. It wouldn't matter which way you shot it then.


Sun Mar 16, 2008 7:10 pm
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Post Re: Sprite for a bullet
Rotating...

Also that'd be pretty, alright.


Mon Mar 17, 2008 1:05 pm
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Post Re: Sprite for a bullet
But I basically have no coding skills
I may be able to do a mediocre sprite in psp8


Mon Mar 17, 2008 7:40 pm
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Post Re: Sprite for a bullet
I could help u out, pm me some sprites if u have any and i could code it for you.


Sun Mar 30, 2008 2:04 pm
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Post Re: Sprite for a bullet
droidak:
You have to make a either a MOSParticle or MOSRotating for the bullet. MOSRs are physics objects (hitbox is rendered correctly and will move realistically) while MOSPs are more like like bullets with a sprite attached (I think the hitbox is just a box around the object and it doesn't rotate. Please correct me if I'm wrong.) Both work pretty much the same way as a bullet, the more sharp (defined in the sharpness value) a MOS is the easier it will be to penetrate the object. You can also define mass, material, HitsMOs, GetsHitByMOs, etc. Then just put the object name in Particle>InstanceName and change Particle to whatever you used.

Somebody needs to create a new modding tutorial. Somebody like Electroclan.


Mon Mar 31, 2008 12:55 am
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Post Re: Sprite for a bullet
CherryT wrote:
Somebody needs to create a new modding tutorial. Somebody like Electroclan.


I'm gettin' there, I'm gettin' there. :|

Also. MOPixel is a bullet, a pixel with a trail.

MOSParticle is a bullet with a sprite attached. You have a pixel sized hitbox. Particle is best used for small gibs and pyro effects.

MOSRotating is a rotating sprite with fullblown hitbox.


Mon Mar 31, 2008 4:11 am
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Post Re: Sprite for a bullet
Someone already did these for build 14 i think.


Mon Mar 31, 2008 7:56 pm
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Post Re: Sprite for a bullet
Don't know who


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Wed Apr 02, 2008 2:25 am
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