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Ideas I will never get around to making.
http://forums.datarealms.com/viewtopic.php?f=1&t=11034
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Author:  Winterous [ Wed Apr 30, 2008 2:14 pm ]
Post subject:  Re: Ideas I will never get around to making.

And uh, accelerator...
But no, they don't :(
You'd just have to make a device that acts as ammo for tha cannon!

Author:  BambikinsBrain [ Sun May 11, 2008 1:23 am ]
Post subject:  Re: Ideas I will never get around to making.

I say you make it... NAO!

... SOooo... If we do make a W&OADTS (Weapons & Ordanance Acceleration Driven Transit System)... Then I am so making a looping dynamic grenade defense system... =D
Code:
      ===============>
    ^                 | |
__ | |_______________ | |______
   | |                | |
   | |                | |
__ | |_______________ | |_______
   | |            (downarrow)
        <=============

Nades going through all at the same time... lawlwin

Author:  Dal [ Sun May 11, 2008 10:40 pm ]
Post subject:  Re: Ideas I will never get around to making.

I'll think about contributing sprites to an in-base transport system if someone can devise a way to defy gravity and lag without shredding brains and actors through walls (buggy high velocity objects and particles).

Author:  blipflip [ Mon May 12, 2008 5:36 pm ]
Post subject:  Re: Ideas I will never get around to making.

I already have sprites, and a method for avoiding actor shredding.

I'll make it when my exams finish.

Author:  Dal [ Mon May 12, 2008 7:26 pm ]
Post subject:  Re: Ideas I will never get around to making.

Emitters on the floors? If that's the case, my only concern would be lag in larger setups.

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