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 Zombie mods come back!!! 
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Joined: Mon Aug 18, 2008 5:29 pm
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Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: Zombie mods come back!!!
The *small* zombies remind me kids . I dont want to kill kids , even zombied .


Sun Nov 30, 2008 9:01 pm
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Joined: Wed Jan 24, 2007 11:53 pm
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Location: Silicon Valley, California
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Post Re: Zombie mods come back!!!
I lol'd at that. You're right about the size though. I'm making full-sized zombies for my cemetery scene (which will then be used for the new zombie mod).


Sun Nov 30, 2008 9:07 pm
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Joined: Fri May 30, 2008 9:38 pm
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Location: Some Crack House
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grenade wrote:
The *small* zombies remind me kids . I dont want to kill kids , even zombied .

well unlike you I can kill zombie kids
Image
so bring it on
I'll need barricades of course
a bigger horde
movable props
closeable doors
a rescue choppa of some sort
and a big box of C-4 charges to bring the house down (remote detonated of course)


Sun Nov 30, 2008 11:28 pm
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Joined: Tue Nov 18, 2008 1:03 am
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Location: Spathiwa
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getting into the left 4 dead are we now?


Mon Dec 01, 2008 12:17 am
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Manticore wrote:
getting into the left 4 dead are we now?

MAYBE, A LITTLE, YES :P
It' really the only thing that can somewhat satisfy my "THIRST" the lack of pushing props around to barricade doors, window, ect... really leaves me hanging :roll:


Mon Dec 01, 2008 12:56 am
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Zombie mods come back!!!
zeno39 wrote:
grenade wrote:
The *small* zombies remind me kids . I dont want to kill kids , even zombied .

well unlike you I can kill zombie kids
[img]
I'll need barricades of course
a bigger horde
movable props
closeable doors
a rescue choppa of some sort
and a big box of C-4 charges to bring the house down (remote detonated of course)

That's not a zombie kid.
That's a zombie teen.
And is L4D any good?


Mon Dec 01, 2008 1:10 am
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Post Re: Zombie mods come back!!!
Roy-G-Biv wrote:
zeno39 wrote:
grenade wrote:
The *small* zombies remind me kids . I dont want to kill kids , even zombied .

well unlike you I can kill zombie kids
[img]
I'll need barricades of course
a bigger horde
movable props
closeable doors
a rescue choppa of some sort
and a big box of C-4 charges to bring the house down (remote detonated of course)

That's not a zombie kid.
That's a zombie teen.
And is L4D any good?

It's pretty good it gets the blood flowing you never know where the infected will come out (they are randomly generated each time you play certain level) if your looking for a decent zombie game then I recommended it.
Damn I though she was 8 years old after I shot her
everything looks younger without legs or a head.
EDIT
Her um MILKSHAKES fell off when I shot her that's why I got confused LOL


Mon Dec 01, 2008 1:16 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: Zombie mods come back!!!
I don't think that's a teen, seriously appearances screw over when zombified.
Lemme guess Rated M, for excessive violence, partial nudity, and probably profane language.


Mon Dec 01, 2008 1:56 am
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Foa wrote:
I don't think that's a teen, seriously appearances screw over when zombified.
Lemme guess Rated M, for excessive violence, partial nudity, and probably profane language.

No actually it's Rated M, for Blood and Gore, intense violence, and Strong language
The rating actually makes seance because A. You can blow legs, arms, heads, ladies Milkshakes clean off plus the fat people explode :lol:
B. The violence is very intense my friend got his first seizure playing this game no joke I'm visiting him in hospital later.
C. Louis only says "♥♥♥♥, ♥♥♥♥, ♥♥♥♥" like nine times for each zombie he see's
The zombie your looking at in the pic is called a witch she is a Teenager well was a teenager
they are uber fast powerful can soak up damage like a tank and keep on rolling, but they spend most of their time crying in a dark room.
Here's one getting pwned in slowmo
What is this the matrix


Tue Dec 02, 2008 2:23 am
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Post Re: Zombie mods come back!!!
hmm left 4 dead is pretty damn good however it can get repetitive even with random zombie spawns. this is easily remidied through a use of other games in conjunction with left 4 dead.

- Zombie Panic!(yes the exclamation point is in the name)
http://www.zombiepanic.org
- Sword of the stars (because its awesome[and someone should make a cc mod about it])
http://sots.rorschach.net/
- CORTEX COMMAND

- spore(if you really want to)

- command and conquer generals ( because it also is awesome[and someone should make a mod about it])


Tue Dec 02, 2008 6:16 am
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Post Re: Zombie mods come back!!!
I made the Spawn Interval 2000 so they spawn very fast, and also, vanilla is very effective and fair against the zombies.


Tue Feb 17, 2009 2:52 am
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Location: Seattle, WA
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Post Re: Zombie mods come back!!!
So, uh, in all seriousness...
a: someone please, please decrease the size of that L4D screen or link it. It's savagely raping the margins.

b: Let's work on a new zombie mod! I have the art if you guys are down to help out.
zombie coalition sketch

It'll be fun, we can make something everyone wants and that plays well. who's with me? I'm more than happy to contribute more art and ideas.


Tue Feb 17, 2009 8:46 pm
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Post Re: Zombie mods come back!!!
3POK_PHALE wrote:
I made the Spawn Interval 2000 so they spawn very fast, and also, vanilla is very effective and fair against the zombies.

Really, a mod needs to make another announcement. The necro's are getting way to often.

Also, I believe there are already zombies in the actual content? No?


Tue Feb 17, 2009 9:12 pm
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Post Re: Zombie mods come back!!!
Ehem impact resistant lunging zombies anyone?


Wed Feb 18, 2009 12:13 am
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Post Re: Zombie mods come back!!!
Raintail99 wrote:

Also, I believe there are already zombies in the actual content? No?


I'm talking about a zombie-movie approach, a more focused mod. New actors, a last-stand lua scene, urban warfare, the works. Something apart from the CC storyline.

If a new thread needs to happen for this, then i'll make one, i just didn't want to cause board-clutter, as the tiny elementary-school zombies could act as a basis for work.


Wed Feb 18, 2009 12:45 am
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