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Imperial Guard *beta released*
http://forums.datarealms.com/viewtopic.php?f=1&t=13692
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Author:  Wingwolf [ Sat Feb 07, 2009 11:41 pm ]
Post subject:  Imperial Guard *beta released*

About time I stopped hijacking the poor marines

anyway, fixed head offset. Made Lasgun. fixing Lasgun offsets as we speak
Image

next 'll do the legs.
I also have a friend who will be providing sounds for me.
Then maybe a command unit

Also, Fudge loads of credit to Ivan who is pretty much the backbone of this mod. Without his previous mods I would never have got anything done. Love you Ivan :D

Author:  Raintail99 [ Sun Feb 08, 2009 12:24 am ]
Post subject:  Re: Imperial Guard

Looks good, and can't wait for a release!

Author:  Wingwolf [ Sun Feb 08, 2009 12:50 am ]
Post subject:  Re: Imperial Guard

Raintail99 wrote:
Looks good, and can't wait for a release!

when I have the sounds and offsets fixed I'll release a lil beta for you guys to screw about with

Author:  Allen [ Sun Feb 08, 2009 1:15 am ]
Post subject:  Re: Imperial Guard

It looks really good, if a little too clean. I know it's hard to render dirt or wear in so few pixels, but that would make the sprite more distinctive.

It's possible that a different, less saturated shade of green would be better all around, but i can't complain past that. Good work.

Author:  Raintail99 [ Sun Feb 08, 2009 1:19 am ]
Post subject:  Re: Imperial Guard

On closer inspection, the ankles look maybe a pixel or too big. Might just be me, though.

Author:  Exalion [ Sun Feb 08, 2009 3:10 am ]
Post subject:  Re: Imperial Guard

Legs are too thin, especially the ankles, and sorry but that head really is just too big.

Author:  Miles_T3hR4t [ Sun Feb 08, 2009 3:33 am ]
Post subject:  Re: Imperial Guard

Is that helmet part of his head, or is it an attachable?

---Edit---
This looks fantastic by the way.

Author:  grenade [ Sun Feb 08, 2009 10:06 am ]
Post subject:  Re: Imperial Guard

The head is HUGE . And sprites arent that good . I'll modify them when i will have more time .

Author:  Wingwolf [ Sun Feb 08, 2009 12:27 pm ]
Post subject:  Re: Imperial Guard

Miles_T3hR4t wrote:
Is that helmet part of his head, or is it an attachable?

attachable.

and I already told you guys
Wingwolf wrote:
I haven't actually modified the legs yet


grenade wrote:
The head is HUGE . And sprites arent that good . I'll modify them when i will have more time .

What you mean is. You will ask me if you may modify them, right? :wink:
I've only been working on this for a few days. I'm not going to just throw it to someone else right away.

Author:  Boba_Fett [ Sun Feb 08, 2009 1:08 pm ]
Post subject:  Re: Imperial Guard

What about one of Ivan's tanks: Leman russ style?

Author:  Gotcha! [ Sun Feb 08, 2009 1:12 pm ]
Post subject:  Re: Imperial Guard

Looks very good. :) Perhaps the ankles could be a bit thicker, but it really depends on the kind of pants that guy's wearing.

Author:  vagyr [ Sun Feb 08, 2009 1:53 pm ]
Post subject:  Re: Imperial Guard

very nice sprite!!!
when will you releace them???

Author:  Wingwolf [ Sun Feb 08, 2009 2:06 pm ]
Post subject:  Re: Imperial Guard

Gotcha! wrote:
Looks very good. :) Perhaps the ankles could be a bit thicker, but it really depends on the kind of pants that guy's wearing.

Wingwolf wrote:
I haven't actually modified the legs yet
:wink:

Author:  Hamburgler [ Sun Feb 08, 2009 2:28 pm ]
Post subject:  Re: Imperial Guard

Boba_Fett wrote:
What about one of Ivan's tanks: Leman russ style?

I'd hope so. That's exactly what that tank reminded me of anyhow.

Author:  Miles_T3hR4t [ Sun Feb 08, 2009 5:37 pm ]
Post subject:  Re: Imperial Guard

grenade wrote:
The head is HUGE . And sprites arent that good . I'll modify them when i will have more time .


Are you mad? These are fantastic.

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