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 Map Size Question 
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Joined: Fri Aug 24, 2007 8:29 pm
Posts: 85
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Post Map Size Question
What is the general rule for map sizing that keeps map loops nice and tidy? For instance, if I built along the split/middle section of the map where the loop begins and ends, how do I get to so that bunker objects don't overlap unevenly at this spot?

If I recall the rule was always make your map sizes divisible by 64 if you don't want terrain objects to overlap, but I'm not certain if that's it. I haven't made custom terrain in a while ever since I accidentally deleted a lot of my older stuff.


Mon Nov 09, 2009 6:12 pm
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Joined: Fri Feb 15, 2008 8:54 pm
Posts: 92
Location: New England
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Post Re: Map Size Question
Make the map dimensions divisible by 24.


Mon Nov 09, 2009 6:18 pm
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Joined: Fri Aug 24, 2007 8:29 pm
Posts: 85
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Post Re: Map Size Question
Thanks. I thought I had that number wrong.


Mon Nov 09, 2009 6:23 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
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Post Re: Map Size Question
12 if you want to be really precise, but usually multiples of 24 is best.

Height doesn't matter as much, but width it does count for.


Tue Nov 10, 2009 3:35 am
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: Map Size Question
Unless you do y-wrap, which only one decent map in existence has; and that map's only really decent for novelty.


Tue Nov 10, 2009 4:33 am
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