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Map Size Question
http://forums.datarealms.com/viewtopic.php?f=1&t=17090
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Author:  Phatmonkey [ Mon Nov 09, 2009 6:12 pm ]
Post subject:  Map Size Question

What is the general rule for map sizing that keeps map loops nice and tidy? For instance, if I built along the split/middle section of the map where the loop begins and ends, how do I get to so that bunker objects don't overlap unevenly at this spot?

If I recall the rule was always make your map sizes divisible by 64 if you don't want terrain objects to overlap, but I'm not certain if that's it. I haven't made custom terrain in a while ever since I accidentally deleted a lot of my older stuff.

Author:  The Cling Clang [ Mon Nov 09, 2009 6:18 pm ]
Post subject:  Re: Map Size Question

Make the map dimensions divisible by 24.

Author:  Phatmonkey [ Mon Nov 09, 2009 6:23 pm ]
Post subject:  Re: Map Size Question

Thanks. I thought I had that number wrong.

Author:  Grif [ Tue Nov 10, 2009 3:35 am ]
Post subject:  Re: Map Size Question

12 if you want to be really precise, but usually multiples of 24 is best.

Height doesn't matter as much, but width it does count for.

Author:  411570N3 [ Tue Nov 10, 2009 4:33 am ]
Post subject:  Re: Map Size Question

Unless you do y-wrap, which only one decent map in existence has; and that map's only really decent for novelty.

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