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 Trading Center 
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Trading Center
Data wrote:
Very impressive! I like the atmosphere and sense of depth with all the layers.
One issue is the material foreground is hard to tell from the background. Try to make the 'cross section cut' material areas look like they're really cut across; look at prom's gritty concrete textures.

Keep up the great work!

Data?
Posting in a scene topic???
Now that is just, beast!


Mon May 26, 2008 7:54 pm
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Tea wrote:
Data wrote:
Keep up the great work!

Images. Quoting them. Don't.

I wish jesus would pop out of MY bible.
Oh well.

You should make a bridge that's above the ground.
And when that breaks, you get to fight on the ground.


Mon May 26, 2008 8:27 pm
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Joined: Wed May 23, 2007 12:08 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Trading Center
Tea wrote:
Data wrote:
Keep up the great work!

See above. Sorry didnt know XD


Agreed =3 (Not that almighty but DAMN close to scene making =3)


Last edited by FireBlizzard on Mon May 26, 2008 11:38 pm, edited 2 times in total.



Mon May 26, 2008 9:45 pm
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Joined: Mon Aug 27, 2007 7:56 pm
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Post Re: Trading Center
Indeed, maybe not that awesome.

But this awesome, hell yes!


Mon May 26, 2008 9:50 pm
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Krumbs wrote:
Indeed, maybe not that awesome.

But this awesome, hell yes!

You want to make godzilla to destroy this city?
The pic looks liek godzilla.

Seriously, a praise from data means you're an awesome modder/coder.


Tue May 27, 2008 1:25 am
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Trading Center
Roy-G-Biv wrote:
Krumbs wrote:
Indeed, maybe not that awesome.

But this awesome, hell yes!

You want to make godzilla to destroy this city?
The pic looks liek godzilla.

Seriously, a praise from data means you're an awesome modder/coder.


Agreed, though not agreed into calling him a god, which would be wierd XD
So ill stick to saying hes an kickass scene designer XD


Tue May 27, 2008 1:43 am
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Joined: Sat Dec 16, 2006 1:50 am
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Post Re: Trading Center
This is now my new favorite map. I've been using Nightforest and now I can change! Hope you keep making scenes. Thanks!


Tue May 27, 2008 2:27 am
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Joined: Tue Aug 21, 2007 2:55 pm
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Roy-G-Biv wrote:
Seriously, a praise from data means you're an awesome modder/coder.

In this case, moar liek spriter.

Yeah, anyway, props for a great scene. The last time I remember Data posting something positive in a mod topic, was that b13 or b14 mod, "Nuns with guns".


Tue May 27, 2008 6:20 am
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...he posted in my CIWS thread in like b18.


Tue May 27, 2008 6:49 am
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Joined: Sun Mar 18, 2007 12:39 am
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this is good but the problem seems to be the ground is tiny compared to the air space. possibly make the ground higher? :smile:


Tue May 27, 2008 11:42 am
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Joined: Tue Aug 14, 2007 2:53 pm
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Location: Black Mesa Research Facility
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Grif wrote:
...he posted in my CIWS thread in like b18.


My dear Grif, who the hell cares? This is NOW.


Tue May 27, 2008 12:48 pm
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Joined: Fri Feb 16, 2007 8:43 pm
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Location: AH SHIT FUCK AUGH
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Post Re: Trading Center
Oh god, i love this. The atmosphere is great, and the gold sources are pretty
cool as well. Not sure what else to compliment on, but it still is awesome.
A tiny bit slow on my PC though, but that might be because i have a lot of mods.
GOOD WORK. KEEP IT UP.


Tue May 27, 2008 1:42 pm
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Joined: Wed Mar 28, 2007 9:02 pm
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I didn't realize that was INGAME until you showed the rocket! I thought that was concept stuff!

Jesus christ download teh NAOWS.


Tue May 27, 2008 3:42 pm
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Any hints on your next map ?_?


Wed May 28, 2008 1:06 am
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Post Re: Trading Center
Very good job sir.
This is one of the few scenes that have actually used custom sprites. (Good custom sprites)

A+

Keep up the good work.


Wed May 28, 2008 3:01 am
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