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Epic CC moments http://forums.datarealms.com/viewtopic.php?f=4&t=10370 |
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Author: | numgun [ Tue Sep 08, 2009 8:03 am ] |
Post subject: | Re: Epic CC moments |
http://www.youtube.com/watch?v=aO95gAVo-H8 I can do Kinda crappy in quality and ultra simple, but still fun to watch. Featuring crabs and gravity guns. |
Author: | whitty [ Thu Sep 10, 2009 2:05 am ] |
Post subject: | Re: Epic CC moments |
Die crab!!! |
Author: | numgun [ Thu Sep 10, 2009 8:07 am ] |
Post subject: | Re: Epic CC moments |
Early test of the neck snap script. Everyone was killed. Another test of the same script. The user killed himself. http://www.youtube.com/watch?v=DTD1lU4LKcs BW Teaser video! Now in full color and ultra fast. Merged two posts |
Author: | Areku [ Thu Sep 10, 2009 10:13 pm ] |
Post subject: | Re: Epic CC moments |
Who said that revolvers were obsolete? :3 Yeah, I know, I missed the second shot... |
Author: | p3lb0x [ Fri Sep 11, 2009 3:05 pm ] |
Post subject: | Re: Epic CC moments |
Sonar? Yes siree |
Author: | Grif [ Sat Sep 12, 2009 6:50 am ] |
Post subject: | Re: Epic CC moments |
Author: | numgun [ Sat Sep 12, 2009 4:20 pm ] |
Post subject: | Re: Epic CC moments |
Yoink. |
Author: | piipu [ Sat Sep 12, 2009 8:56 pm ] |
Post subject: | Re: Epic CC moments |
MOID radar is handy: Edit: Particle radar is also handy. |
Author: | No_0ne [ Sun Sep 13, 2009 5:21 pm ] |
Post subject: | Re: Epic CC moments |
lolowned |
Author: | Grif [ Mon Sep 14, 2009 12:00 am ] |
Post subject: | Re: Epic CC moments |
working on effects now |
Author: | CrazyMLC [ Mon Sep 14, 2009 1:02 am ] | ||
Post subject: | Re: Epic CC moments | ||
Invisicrete - the new amber.
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Author: | Kyred [ Mon Sep 14, 2009 4:50 am ] |
Post subject: | Re: Epic CC moments |
Grif wrote: [img]image[/img] working on effects now The goal was to materialize a shovel from a rain of MOPixels. This is about as far as I got with it. I wanted the rain to be random, instead of linear, but I found that to be too much a pain in the ass to code. Originally, these MOPixels settled and then were erased by a fast stream of sharp invisible MOPixels. However, that didn't work out too well, so I just have the MOPixels float there and then delete them all at the same time. I don't recommend doing that, as that would be silly (and laggy). |
Author: | piipu [ Mon Sep 14, 2009 8:43 pm ] |
Post subject: | Re: Epic CC moments |
Radar Mk.3 features cool terrain. But sadly lag as well, though it's caused by the massive amount (amount > 1000) of Air Blasts used in drawing the terrain and not the calculation involved. |
Author: | NaXx [ Mon Sep 14, 2009 9:18 pm ] |
Post subject: | Re: Epic CC moments |
Nax its bored of sooo many high technology, nax wants missiles, huge missiles! Test of my new V-2 "portable" nuke. "Skully, say goodbye to China" |
Author: | Shook [ Mon Sep 14, 2009 9:33 pm ] |
Post subject: | Re: Epic CC moments |
♥♥♥♥♥ be trippin' FIREBALLS. |
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