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Cortex Command - Two Computers, 1 Game http://forums.datarealms.com/viewtopic.php?f=4&t=11599 |
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Author: | Duh102 [ Wed Jul 01, 2009 11:53 pm ] |
Post subject: | Re: Cortex Command - Two Computers, 1 Game |
Roy-G-Biv wrote: Well it depends on what kind of keyboard. I believe the paper was for the second screen. |
Author: | Franchan [ Thu Jul 02, 2009 1:51 am ] |
Post subject: | Re: Cortex Command - Two Computers, 1 Game |
Duh102 wrote: Roy-G-Biv wrote: Well it depends on what kind of keyboard. I believe the paper was for the second screen. ya. thats what i meant. like for the player ones screen, -player one covers player two's half because it is not needed on the player twos screen -player two covers player one's half because it is not needed this prevents screen peeking hope that clears it up |
Author: | PhantomAGN [ Wed Jul 15, 2009 11:23 pm ] |
Post subject: | Re: Cortex Command - Two Computers, 1 Game |
Similar thing works great on Macs, using the same exact method (but the program is named "Screen Sharing.") Furthermore, as this only need a good connection and VNC of some sort, I have it displaying on my PSP. (Albeit rather ugly, but it works.) It's so cross platform it'll work anywhere that is fast enough to do screen sharing of some kind. It's not the worst method you could use, but it is really slow. Using a combo of VNC built-in and CC knowing how to limit the displayed screens to being local ones, you could serve up a second virtual monitor's worth of screen to the connected Client. I have a program for doing more or less this, I will try it out when i have access to the shared home computer later on. |
Author: | Meteormike [ Tue Jul 21, 2009 2:58 am ] |
Post subject: | Re: Cortex Command - Two Computers, 1 Game |
... |
Author: | 411570N3 [ Tue Jul 21, 2009 9:34 am ] |
Post subject: | Re: Cortex Command - Two Computers, 1 Game |
A. Read the thread B. No C. People will invariably flame you less if you read the thread |
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