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 [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED] 
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Joined: Sun Dec 16, 2007 2:43 pm
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Post [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
DO NOT SELECT YOUR BASE CC FOLDER FOR CONVERSION


Much more simple then the first version, I decided to release this in general since this is targeted more at normal users who want their old mods converted rather then mod makers who already know how to do it (Though this will also save them time)

The user interface is much more simple, follow design principles based around the idea of the IUI (Inductive User Interface), fairly self explainitory.

Build 19 to 21 conversion should work for any mod from build 14 - 19

This requires the .net 2.0 Framework.

Please let me know if you find any bugs.

Updated for Build 22


Attachments:
CCConverter.rar [11.75 KiB]
Downloaded 1412 times


Last edited by t0rento on Sat Jun 13, 2009 12:53 pm, edited 11 times in total.

Thu Sep 11, 2008 1:04 pm
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Post Re: [B22] Cortex Command Mod Converter V2.2
Bump for B22, just so everyone is aware of its existence. Bugs should be PM'd to the OP. OP should PM staff member if changes are required.


Thu Jan 08, 2009 5:30 pm
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Post Re: [B22] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
This did not help. It only screwed up my CC. I had to completely install it again.


Sat May 02, 2009 8:11 pm
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Post Re: [B22] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
You do realize that you select the rte that you wish to convert.

DO NOT SELECT YOUR CC FOLDER FOR CONVERSION.


Sat May 02, 2009 10:07 pm
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Post Re: [B22] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
Wait, why would it screw up CC? Any files that are loaded should already have the changes and any file not loaded doesn't matter for obvious reasons...


Sun May 03, 2009 8:09 am
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
Can this convert 22 to 23? If not, can you update it so it can?


Sun Jun 21, 2009 4:44 pm
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
I'm unaware of any changes between existing B22 code and B23 code, if you can tell me what's changed I can update it


Mon Jun 22, 2009 10:32 am
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
Undead was moved out.


Mon Jun 22, 2009 6:11 pm
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
It was?
Gee, that sucks.


Mon Jun 22, 2009 7:06 pm
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
Meaning that it was mvoed from base.rte to undead.rte.

Can be hackishly fixed by copieng all the imgages from undead to base.


Mon Jun 22, 2009 7:21 pm
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
I've done the Undead fix, as was needed for Midas, but this mod won't work. The creator says it's because the mod is for b22.

EDIT: I'm not asking for you to explain why this particular mod won't work, but demonstrating that the Undead fix doesn't seem to work for everything. No offense, mail.


Tue Jun 23, 2009 9:20 pm
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
how do you fix it?


Sun Jun 28, 2009 9:37 pm
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
So can I change my B22 mods to B23? Because in the program it only lists changes to B22


Sun Dec 06, 2009 5:36 am
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
Please read the thread in future.
The answer is yes: you only need to fix some PresetNames and a few FilePaths.


Mon Dec 07, 2009 7:46 am
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Post Re: [B23] Cortex Command Mod Converter V2.2 [RE-UPLOADED]
I'm not sure how to use this...?

when I click on an rte it just opens the folder and asks me to pick another file...

am I supposed to open ini files only?


Fri Dec 11, 2009 12:26 am
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