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 [WIP] DSTech Corp (UPDATED: 5/22/09) 
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Joined: Fri Dec 28, 2007 4:19 am
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Post Re: DSTech Corp (UPDATED: 3/1/08)
Well for some reason my mod seems to lack the thing Darklones/CRobos/Kloveska had, which I have no idea what it is. Maybe because I just made something far from the usual style (generally western)... Or just too overpowered for the most people.

I'm having a hard time thinking of a story. Here have a picture.

Image


Sun Mar 02, 2008 4:32 am
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Joined: Sat Nov 03, 2007 2:35 am
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Location: In my Brain Bunker when a grenade flies in and blows up in my face, killing me and my brain...
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Post Re: DSTech Corp (UPDATED: 3/1/08)
Wow, if you drew that you are a great drawer...and the robots' story could be that they were an experiment gone wrong and somehow they came back to life after being shut down and destroyed their creator: Professor Ziener.


Sun Mar 02, 2008 4:56 am
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Data Realms Elite
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Post Re: DSTech Corp (UPDATED: 3/1/08)
ColeScheffler wrote:
Wow, if you drew that you are a great drawer...and the robots' story could be that they were an experiment gone wrong and somehow they came back to life after being shut down and destroyed their creator: Professor Ziener.

Dude, CYOA idea!!!

Okay for famous mechas/things, we gotta have a CYOA, so that the community will have fun, and you'll have help with making the history part!


Sun Mar 02, 2008 5:31 am
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Post Re: DSTech Corp (UPDATED: 3/1/08)
Whats a CYOA?


Sun Mar 02, 2008 5:45 am
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Post Re: DSTech Corp (UPDATED: 3/1/08)
DSMK2 wrote:
Whats a CYOA?


Choose Your Own Adventure. Also if you need want help with a story then I'll gladly assist you.


Sun Mar 02, 2008 5:51 am
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Data Realms Elite
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Post Re: DSTech Corp (UPDATED: 3/1/08)
DSMK2 wrote:
Whats a CYOA?

Choose Your Own Adventure, there's a few of those in the GD Forums.
I'll assist too! Examples : Tower Break, Contact Established, and Battle Of The Factions

And your DSA10 can carry three Mpam weapons, which is about ... 5000 mass!!! And can still fly!!!


Last edited by Foa on Sun Mar 02, 2008 6:29 am, edited 1 time in total.



Sun Mar 02, 2008 5:52 am
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Post Re: DSTech Corp (UPDATED: 3/1/08)
It is a command type! Its meant to be scary!

*Types his story*
*Posted his story*


Sun Mar 02, 2008 6:15 am
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Post Re: DSTech Corp (UPDATED: 3/1/08)
You know what is missing? !EFFECTS! Lots and lots of then


Sun Mar 02, 2008 2:56 pm
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Post Re: DSTech Corp (UPDATED: 3/1/08)
I was just wondering if you are going to make the anti-machine army


Sun Mar 02, 2008 3:25 pm
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Post Re: DSTech Corp (UPDATED: 3/1/08)
Hmmm not very good with Human types... We'll see... Maybe...


Sun Mar 02, 2008 7:55 pm
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Post Re: DSTech Corp (UPDATED: 3/1/08)
Good story you came up with. I like it.

I guess this makes the DSTech stuff be robots and not mechas since they are AI driven.


Sun Mar 02, 2008 8:25 pm
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Post Re: DSTech Corp (UPDATED: 3/1/08)
I'd make them killable by normal means, instead of having to crush them with dropships or fragged with obscene mods. I appreciate that they're supposed to be strong, but sniper bullets shouldn't bounce off their heads.


Sun Mar 02, 2008 10:41 pm
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Post Re: DSTech Corp (UPDATED: 3/1/08)
When I first saw that chain sawd I says to myself I says "Good lord that looks mental". Then I though oh no it must be a cannon, then I looked at the name.

You sir are a mad man of the highest order.


Sun Mar 02, 2008 10:46 pm
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Post Re: DSTech Corp (UPDATED: 3/1/08)
The story is lacking in areas, but otherwise good. Keep up the good work, i hope to see more of the DSTech.


Sun Mar 02, 2008 10:51 pm
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Post Re: DSTech Corp (UPDATED: 3/1/08)
Krumbs wrote:
When I first saw that chain sawd I says to myself I says "Good lord that looks mental". Then I though oh no it must be a cannon, then I looked at the name.

You sir are a mad man of the highest order.

We need a giant massacre weapon every once and a while.


Sun Mar 02, 2008 11:28 pm
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