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 [WIP] DSTech Corp (UPDATED: 5/22/09) 
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Joined: Wed May 23, 2007 12:08 pm
Posts: 533
Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: DSTech Corp (UPDATED: 3/16/08)
I'm partially back...

KICKASS!!! Great additions C=


Fri Mar 28, 2008 12:23 pm
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Post Re: DSTech Corp (UPDATED: 3/16/08)
I like the backstory, the units themselves are quite powerful and so are the weapons.
The dropship is a nice edition, but I think that chainsaw looks way too clunky.


Sat Mar 29, 2008 2:15 pm
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Joined: Sun Apr 29, 2007 6:11 pm
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Location: The hood
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Post Re: DSTech Corp (UPDATED: 3/16/08)
Can we have an uploaded activities and index to fight these dudes?


Wed Apr 16, 2008 2:03 am
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Post Re: DSTech Corp (UPDATED: 3/16/08)
That would be fun
l l
-
\_/

(BTW you may be warned for necroing... Goodluck though =3)


Wed Apr 16, 2008 2:21 am
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Joined: Mon Dec 10, 2007 9:54 pm
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Post Re: DSTech Corp (UPDATED: 3/16/08)
Does anyone else get an error when they try to use the Tantus as a dropship spawn? I keep getting not found errors and I'm perplexed.


Wed Apr 16, 2008 8:48 am
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Post Re: DSTech Corp (UPDATED: 3/16/08)
It's pretty cool, I like the idea. Keep up the good work :)


Wed Apr 16, 2008 9:54 am
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Joined: Tue Jan 01, 2008 5:56 am
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Location: Behind a DarKlone, trying to pierce its fudging armor!
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Post Re: DSTech Corp (UPDATED: 3/16/08)
Dal wrote:
Does anyone else get an error when they try to use the Tantus as a dropship spawn? I keep getting not found errors and I'm perplexed.


DSMK2 told me that it's just something wrong with the instancename, open up the file that has the info for it in the DSC01 folder and change the instancename from DSC01 Tantus to just plain old DSC01. Change the name in your activities as well.

It fixed mine.


Wed Apr 16, 2008 5:32 pm
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Joined: Sun Dec 09, 2007 3:08 pm
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Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: DSTech Corp (UPDATED: 3/16/08)
Why the HELL didn't I notice this before? This mod is bloody awesome, not such such detailed sprites as AAL, but they are still really good. The robots remind me of the Gears from Heavy Gear (The TV series and the Games on which it was based). They all function very well and seem to be quite balanced. I think I should organise a three player match with my friends, with one as KMF, one as AAL and one as DST.


Wed Apr 16, 2008 6:11 pm
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Joined: Tue Jan 01, 2008 5:56 am
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Location: Behind a DarKlone, trying to pierce its fudging armor!
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Post Re: DSTech Corp (UPDATED: 3/16/08)
I think these sprites are even more detailed.. Might just be the color scheme.


Wed Apr 16, 2008 8:43 pm
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Data Realms Elite
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Post Re: DSTech Corp (UPDATED: 3/16/08)
The Force and Sniper are super deadly, getting hit is a no go, you'll experience the power of raep!

The Bots' and Shield's armour are very strong, the Imperator can carry 2 MPAM weapons and flies good!
Morbo!!! wrote:
Why the HELL didn't I notice this before? This mod is bloody awesome, not such such detailed sprites as AAL, but they are still really good. The robots remind me of the Gears from Heavy Gear (The TV series and the Games on which it was based). They all function very well and seem to be quite balanced. I think I should organise a three player match with my friends, with one as KMF, one as AAL and one as DST.
What about four player, if you include DK
DK
al
ro
kn
ee


Wed Apr 16, 2008 8:49 pm
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Joined: Mon Jul 16, 2007 9:50 am
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Location: Tallahassee, FL
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Post Re: DSTech Corp (UPDATED: 3/16/08)
Foa wrote:
The Force and Sniper are super deadly, getting hit is a no go, you'll experience the power of raep!

The Bots' and Shield's armour are very strong, the Imperator can carry 2 MPAM weapons and flies good!
Morbo!!! wrote:
Why the HELL didn't I notice this before? This mod is bloody awesome, not such such detailed sprites as AAL, but they are still really good. The robots remind me of the Gears from Heavy Gear (The TV series and the Games on which it was based). They all function very well and seem to be quite balanced. I think I should organise a three player match with my friends, with one as KMF, one as AAL and one as DST.
What about four player, if you include DK
DK
al
ro
kn
ee

I'm glad somebody remembers me...


Thu Apr 17, 2008 12:49 pm
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Data Realms Elite
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Post Re: DSTech Corp (UPDATED: 3/16/08)
DUDE!!! Darlos, your thread is USUALLY at the top of the Mod Forums!


Thu Apr 17, 2008 8:46 pm
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Joined: Wed May 23, 2007 12:08 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: DSTech Corp (UPDATED: 3/16/08)
And your mod is my friends favourite (DK's i mean) Kloveska is mine now XD

DST is my favourite assault Mod
Kloveska is my favourite Defence Mod (Also defence is my style)
AAL is my favourite weapons specialist Mod
DarkKlone is my favourite Endurance Mod

But those are the reasons I use'em all

(If this will start a war LEAVE ME OUT OF IT)

EDIT1: Mabye you should add an actor brain ?_? I'd love to have a one on one match as my fav vs this =3


Thu Apr 17, 2008 9:24 pm
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Joined: Fri Dec 28, 2007 4:19 am
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Post Re: DSTech Corp (UPDATED: 3/16/08)
Kinda stuck in the process of balancing out the actors, setting hp to 100 (while keeping the sense of toughness), giving it gibs...


Fri Apr 18, 2008 4:54 am
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Post Re: DSTech Corp (UPDATED: 3/16/08)
Ok np, Cant wait too see what ya do next though =3


Fri Apr 18, 2008 11:24 am
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