View unanswered posts | View active topics It is currently Thu May 16, 2024 9:54 am



Reply to topic  [ 987 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 66  Next
 The Pelian Army *Update: Jun. 22nd '12* 
Author Message
User avatar

Joined: Sun Apr 29, 2007 6:11 pm
Posts: 543
Location: The hood
Reply with quote
Post Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Simply call these honkies the United Colonist's army, they could have slight weapon resprites to reflect a modified civilian arsenal/lower echelon military gear.


Mon May 12, 2008 10:38 pm
Profile WWW
User avatar

Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
Reply with quote
Post Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Psh, lower echelon? These guys are high-class military, and should be almost
on par with the DarKlones :P (Not quite, but close)
But to be honest with you, the name doesn't really ring well in my ears :/
When the next update will be? Only time will show...


Tue May 13, 2008 11:38 am
Profile WWW
Reply with quote
Post Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Gharial resistance.


Tue May 13, 2008 11:51 am
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Neon Echelon? (rhyme is a plus :D ) The heavy sprite looks pretty good so far. Still awaiting an uber designator weapon.


Wed May 14, 2008 3:00 am
Profile
User avatar

Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
Reply with quote
Post Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Ragdollmaster wrote:
Still awaiting an uber designator weapon.

Oh it'll come, thanks to tosty :3
He provided me with a good designator, which i then modified to erm... Suit my needs.
He did give me permission, don't worry. (Correct me if i'm wrong, tosty)
Also gave me a pretty cool laser as well :)
Mortar Launcher may/may not make it into the next update, but tostys things will.

And lastly, name has been decided, and no more croc talk please ;)
You'll see the name once i update...

Oh yes, one very last thing. Do any of you have problems with CC crashing when you
overload any of the actors?


Thu May 15, 2008 4:19 pm
Profile WWW
User avatar

Joined: Fri Sep 21, 2007 4:45 am
Posts: 324
Reply with quote
Post Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Yeah, i gave you permission

And about the ovr load thing, yes it happens to me to much.


Thu May 15, 2008 4:28 pm
Profile
User avatar

Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
Weird, doesn't happen to me...

Also, update. Now wif moar naem, and tostys name in the credits ;)
Oh, and Kurrus, sorry for not sending you anything else than the soldier...

Edit: Oh yes, it is safe to delete the Faction.rte folder!


Sat May 17, 2008 8:42 pm
Profile WWW
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
Pelian?
EDIT: Woah, I like the new weapons, and new actor.


Last edited by Tea on Sat May 17, 2008 9:01 pm, edited 1 time in total.



Sat May 17, 2008 8:59 pm

Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
That designator gun is hawt.


Sat May 17, 2008 9:01 pm
Profile
User avatar

Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
Tea wrote:
Pelian?

Yes. Pelikans would be too obvious a reference to pelicans.
Also, thanks :)

@numgun: Thanks, i spent a lot of time making it as polished as possible.
I mean, it would have been fully functional without the beacon and beam
and whatnot, but it didn't feel quite as well to use, so...


Sat May 17, 2008 9:19 pm
Profile WWW
User avatar

Joined: Sat May 17, 2008 4:59 am
Posts: 8
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
I don't like the way the light guy looks and it seems to me that the guns are a bit overpowered, other than that its pretty good (though I haven't tried it yet), definitely better than what I can do.


Sat May 17, 2008 10:57 pm
Profile
User avatar

Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
Yeah, i've thought about respriting the Light Soldier, he doesn't fit in very well anymore.
Also, yes, the guns are overpowered, but that's just me liking lots of destruction :P
And thanks ^_^


Sat May 17, 2008 11:12 pm
Profile WWW

Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
Shook wrote:
@numgun: Thanks, i spent a lot of time making it as polished as possible.
I mean, it would have been fully functional without the beacon and beam
and whatnot, but it didn't feel quite as well to use, so...


Yeah, it does look much more awesome with all the effects and this got me inspired to pimp my own orbital weapons to a new level. Alot of your creative stuff has been inspirational for us other modders.
Even capnbubs said that once if I remember correct.


Sun May 18, 2008 12:49 am
Profile
User avatar

Joined: Sun Nov 25, 2007 6:29 am
Posts: 400
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
I would rather have all the rockets come down in a large burst.


Sun May 18, 2008 1:22 am
Profile
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Re: [WIP] The Pelian Army *Update: 05/17/08*
*cries* my minigun wasn't good enough, but tostys' are?

*tests mod*


.....I am truly sorry for doubting your minigun selection skills.



Designator is kickass, and I love the Absorber shield :D The coding used from it could lead to many more awesome mods. Make more designators like this; maybe a carpet bomb where the rockets all come down at once in different spaces.


Sun May 18, 2008 2:55 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 987 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 66  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.037s | 17 Queries | GZIP : Off ]