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 DarkStorm Military Technologies - Updated 6/11/09 
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Joined: Fri Dec 29, 2006 7:42 pm
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Location: UK
Post Re: DarKlone Technologies NEW - Updated 5/26/08
I did make it, I even got daman to make sound effects, and it had custom gibs of dismembered penises and everything.

Then Electroclan told me I'd be permabanned if I ever released it.


Thu May 29, 2008 11:29 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
TrouserDemon wrote:
Then Electroclan told me I'd be permabanned if I ever released it.

Could you not PM it the members who wanted it?


Thu May 29, 2008 11:31 am
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Joined: Wed May 23, 2007 12:08 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
Post Re: DarKlone Technologies NEW - Updated 5/26/08
That was so long ago he probly already did (Bleh) Either way just tried these in multiplayer kickass fun (Too bad my opponent sucked and he was the DK)


Thu May 29, 2008 12:06 pm
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
These are great just like the old ones are. I like the new sprites more. Especially the new turret looks more threatening. I just hope that it can take impacts from gibs a bit better though, the old hover turret lost it's top cover armor so easily, and had a good chance of blowing up at the same time too. If it can be helped, since the dropship gibs are such killers.

I was browsing the weapon descriptions and i wonder what the D33 might be like. It said: "This slow-firing machine gun... ...lack of an ejection cycle allows for a high rate of fire." :D


Thu May 29, 2008 3:01 pm
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
ScifiSpirit wrote:
These are great just like the old ones are. I like the new sprites more. Especially the new turret looks more threatening. I just hope that it can take impacts from gibs a bit better though, the old hover turret lost it's top cover armor so easily, and had a good chance of blowing up at the same time too. If it can be helped, since the dropship gibs are such killers.

I was browsing the weapon descriptions and i wonder what the D33 might be like. It said: "This slow-firing machine gun... ...lack of an ejection cycle allows for a high rate of fire." :D

Heh... actually, that text file is outdated. Also, I kept changing my mind about how it works, so I guess I messed it up. As things stand, it fires fast and has no ejection cycle (note the lack of ejected casings). Originally it was going to be more powerful, slower, and eject casings. But now thats pretty much what the machine guns on the turrets are like, which aren't really man-portable. So, pretend the "slow-firing" part of the description isn't there anymore.


Thu May 29, 2008 5:34 pm
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
Tea wrote:
TrouserDemon wrote:
Then Electroclan told me I'd be permabanned if I ever released it.

Could you not PM it the members who wanted it?


To be honest, I don't think I'm supposed to get it into any kind of circulation.

I'm not sure, ask me again later on IRC and I'll decide.


Thu May 29, 2008 5:45 pm
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
Please make a mobile brain unit. The original heavy looks like it would be perfect for this.


Thu May 29, 2008 8:18 pm
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
it doesnt work for me i get an error message probably cause i have the demo :roll:


Fri May 30, 2008 12:52 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
Show us what the error message says ?_?


Fri May 30, 2008 12:57 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
i have a weird feeling it's going to have something to do with null.bmp


Fri May 30, 2008 1:08 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
alaifain wrote:
i have a weird feeling it's going to have something to do with null.bmp

No. I have my own null.bmp in the DarKloneTech.rte that I always use.

And for gods sake people, if you have an error, tell me what the message is. Also, if there IS no message and it just crashes, its not my fault, its CCs. No, seriously, it is. It's just random. It can happen to any mod.

In the meantime, I have the Shock Cannon about 50% done.

And stop talking about that penis gun...


Fri May 30, 2008 5:46 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
You're right, i did forget that you have your own null.bmp, but this guys been talking about an error on multiple mod threads, i don't think it's your mod.


Fri May 30, 2008 7:00 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
OOH!
Hurry up with the peni- I mean shock cannon!


Fri May 30, 2008 8:05 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
Add a fire axe that shoot a short-life wave of fire! It would rockalot!


Sat May 31, 2008 2:43 am
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Post Re: DarKlone Technologies NEW - Updated 5/26/08
Jox =3 wrote:
Add a fire axe that shoot a short-life wave of fire! It would rockalot!

Erm, I think not.


Sat May 31, 2008 5:02 am
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