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 M4 Rifle 
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Joined: Sun Dec 06, 2009 11:54 pm
Posts: 85
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Post Re: -Undead Apocalypse- ))Your Ultimate Zombie Invasion!
I saw the first post asking for it going unanswered for... 3 days now? People have a right to enjoy old mods that function, people.


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File comment: B23 with some... Minor edits. Seriously Joe. Minor. Edits.
UndeadApoc.rar [4.6 MiB]
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Sun Sep 19, 2010 7:03 pm
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
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Post Re: -Undead Apocalypse- ))Your Ultimate Zombie Invasion!
Zoroaster wrote:
People have a right to enjoy old mods that function, people.

And it's great that you did it for him. However, it's not our responsibility to keep every mod up to date and functional.


Sun Sep 19, 2010 7:16 pm
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Joined: Thu Jul 08, 2010 10:24 pm
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Post Re: -Undead Apocalypse- ))Your Ultimate Zombie Invasion!
YES! Thanks Zoroaster.


Sun Sep 19, 2010 8:20 pm
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Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
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Post Re: -Undead Apocalypse- ))Your Ultimate Zombie Invasion!
Thanks for updating this, I put the link on the OP.


Tue Sep 21, 2010 11:03 am
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Joined: Thu Dec 16, 2010 11:15 pm
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Post Re: -Undead Apocalypse- ))Your Ultimate Zombie Invasion!
hi, i'm sorry to say that but i try // method with indx files, i download the updates but zombies never comes anyone got an idea please?
i got the b23 cc thanks
i have disable all other that's works any idea about uncompatibilty? cause with other mods the comp use vanilla units without undead mods strange no?


Fri Dec 17, 2010 4:05 pm
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Joined: Tue Apr 07, 2009 8:24 am
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Post Re: -Undead Apocalypse- ))Your Ultimate Zombie Invasion!
If your using the latest version, B24 then the activities files in this mod wont work since the activities now use lua instead of ini.


Sat Dec 18, 2010 12:12 am
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Joined: Sat Apr 17, 2010 6:43 am
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Post Re: M4 Rifle
helifreak wrote:
If your using the latest version, B24


ownedXD wrote:
i got the b23 cc thanks


Did you go to Missions.rte and disable the Activities in there by commenting them out? Your Index.rte in Missions should look like this if you did:

Code:
DataModule
   ModuleName = Missions
   IncludeFile = Missions.rte/Items.ini
   IncludeFile = Missions.rte/Scenes.ini
   IncludeFile = Missions.rte/Mission Activities.ini
//   IncludeFile = Missions.rte/Skirmish Activities.ini


Sat Dec 18, 2010 7:24 am
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Joined: Wed Apr 27, 2011 8:16 pm
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 Re: M4 Rifle
Ahm, sorry.
I got de b23 too, and the Zombie doesn't come.
The abort screen doesn't appear. The fold is there, but Undead is not in the game.
Latin English, sorry again.


Thu May 26, 2011 12:38 am
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Joined: Mon Jan 31, 2011 10:51 pm
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Post Re: M4 Rifle
How would I go about making these activities b24 compatible?


Tue Jun 21, 2011 7:28 am
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