View unanswered posts | View active topics It is currently Thu May 16, 2024 10:43 pm



Reply to topic  [ 138 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 10  Next
 Paramedics: The Nurse you never knew. UPDATED 6-18-09 
Author Message
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Main post has been updated with the latest build: V1.01. Changes are listed on main page.


Thu Jun 18, 2009 6:00 am
Profile
User avatar

Joined: Thu Jun 05, 2008 4:34 am
Posts: 16
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Looks damn fine. Been looking for something like this for a while. Great job!


Thu Jun 18, 2009 6:42 am
Profile
User avatar

Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Female actors in CC bring out the worst in this forum.

Good sprites, testing now.


Thu Jun 18, 2009 7:26 am
Profile
User avatar

Joined: Wed May 27, 2009 8:33 pm
Posts: 68
Reply with quote
Post Re: Paramedics: The healing you'll need tomorrow...today!
shadow717 wrote:
audiopulse wrote:
shadow717 wrote:
they bleed a little too much.

`tis that time again?


Generally when it's that time women don't bleed from their stomachs, chests, and faces.


On topic.
I really like this mod. The feet seem a little off however.


[Offtopic]Your statement before made me grin and post that comment - but this one made me actually laugh :grin: [/Offtopic]


Thu Jun 18, 2009 7:31 am
Profile
User avatar

Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Erm, what are the controls for healing? I can't find it at this stage. Really should be on the OP.

Edit: is it automatic?


Thu Jun 18, 2009 7:34 am
Profile
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Yes. It's proximity based. Simply move the nurse close to an injured unit and it heals injured around it. There's a GIF on the main post that shows an injured unit, the nurse walking near and the injured unit gaining health back.


Thu Jun 18, 2009 8:07 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Yeah, it should be automatic, just like the Medic Drone.
Ninja'd -_-".
Good job, anyway.


Thu Jun 18, 2009 8:13 am
Profile WWW
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
I had the idea of implementing a healing gun a la Team Fortress 2 instead of the "Healing Aura", but I figured it would take away the ability to have your gunmen healed while you're shooting with them, unless you got mail2345's fancy lua slave mod.

It's still something I could experiment with though.


Thu Jun 18, 2009 8:25 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
You could have a healing gun in addition to the aura so you can heal a heavily wounded unit more quickly...


Thu Jun 18, 2009 8:56 am
Profile WWW
User avatar

Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
You could emulate an AI mode, and have it target nearby friendlies who have low heath.

Unfortunately, grif's example appears to have broken trig, and I have no idea how to use trig.


Thu Jun 18, 2009 9:21 am
Profile
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
I would suggest lowering the heal rate, so you actually have to leave units to the nurse for a while to be 'taken care of'. And that also add purpose to a healing gun.


Thu Jun 18, 2009 4:41 pm
Profile
User avatar

Joined: Sun May 11, 2008 12:50 pm
Posts: 899
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Maybe make a big needle thing that insta-heals an actor and restores his limbs. (I'll get a script for that in a sec)
Edit:
Code:
function Create(self)

   target = nil;
end

function Update(self)

   if (target == nil) then
      local TopDist = 20;
      for actor in MovableMan.Actors do
         local avgx = actor.Pos.X - self.Pos.X;
         local avgy = actor.Pos.Y - self.Pos.Y;
         local dist = math.sqrt(avgx ^ 2 + avgy ^ 2);
         if dist < TopDist then
            TopDist = dist;
            target = actor;
         end
      end
   end

   if MovableMan:ValidMO(target) == true then
      target:FlashWhite(200);
      target.Pos = Vector(0,100000);
      newguy = CreateAHuman(target.PresetName); --Might not work
      newguy.Pos = self.Pos;
      newguy.Team = 0;
      MovableMan:AddActor(newguy);
      newguy:FlashWhite(200);
   end
end

Untested, it is supposed to work, but I might have some kind of error.


Last edited by Roon3 on Thu Jun 18, 2009 5:28 pm, edited 3 times in total.



Thu Jun 18, 2009 5:21 pm
Profile WWW
User avatar

Joined: Wed Mar 04, 2009 8:05 pm
Posts: 18
Location: Im mah pc, eating mah bugs
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Edit: sry man... but nice work!


Last edited by Yoshiyoman on Thu Jun 18, 2009 11:59 pm, edited 1 time in total.



Thu Jun 18, 2009 5:26 pm
Profile
User avatar

Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
@Roon3's code

You need to check the class name and respawn based off that.

I would also recommend a drop inventory statement.


Thu Jun 18, 2009 6:51 pm
Profile
User avatar

Joined: Mon Feb 12, 2007 12:46 am
Posts: 1765
Location: ..............
Reply with quote
Post Re: Paramedics: The Nurse you never knew. UPDATED 6-18-09
Yoshiyoman wrote:
hehe lol check out these pics BTW nice work man!

Those aren't really funny actually.


Thu Jun 18, 2009 6:54 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 138 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 10  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.037s | 15 Queries | GZIP : Off ]