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 amrobotics -updated 1.8. 
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: amrobotics -updated 1.8.
The Decaying Soldat wrote:
...hangs my pilot outside of the cockpit.


that's not an issue on my end. Occasionally it puts the pilot over the top of the body, but otherwise it's fine: even the legs go in the right spot.


Tue Aug 04, 2009 12:49 pm
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Post Re: amrobotics -updated 1.8.
I just noticed after playing around with the A-2: If you jump into the cockpit, and then switch out using Q/E, the pilot jumps out( Think it's supposed to do that)... And then it killed my pilot and went berserk. The only good thing that came of it is that it killed the enemy brain and I won.


Wed Aug 05, 2009 3:37 am
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Joined: Mon Feb 02, 2009 9:18 pm
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Location: Ancient Hispania
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Post Re: amrobotics -updated 1.8.
HUGE succes of mod !

I love the Panzor A-5 very heavy but enough steammastic at the time!
And his weapons too, very funny to use for destroy&scrash.

Anyway I miss more firepower on the A-4 shooter, hard to mantain on frontline...


Wed Aug 05, 2009 9:13 pm
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Joined: Fri May 30, 2008 9:38 pm
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Post Re: amrobotics -updated 1.8.
Point.blank wrote:
I just noticed after playing around with the A-2: If you jump into the cockpit, and then switch out using Q/E, the pilot jumps out( Think it's supposed to do that)... And then it killed my pilot and went berserk. The only good thing that came of it is that it killed the enemy brain and I won.

And you guys thought I was crazy. You all didn't belive me when I said this crazy ♥♥♥♥ happens well who's laughing now.
[/Crazy]


Thu Aug 06, 2009 12:07 am
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Post Re: amrobotics -updated 1.8.
zeno39 wrote:
Point.blank wrote:
I just noticed after playing around with the A-2: If you jump into the cockpit, and then switch out using Q/E, the pilot jumps out( Think it's supposed to do that)... And then it killed my pilot and went berserk. The only good thing that came of it is that it killed the enemy brain and I won.

And you guys thought I was crazy. You all didn't belive me when I said this crazy crap happens well who's laughing now.
[/Crazy]


no we believed you we just didn't care.


Thu Aug 06, 2009 5:08 am
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Joined: Thu Dec 28, 2006 12:47 am
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Post Re: amrobotics -updated 1.8.
zeno39 wrote:
it just went beserk. It kill it's pilot by some weird glitch. Then it started acting on it's own. It fired a 110% accurate shell at the second tau's face "WITHOUT A PILOT" then continued walking on "IT'S OWN" and killed my brain as if it had a "MIND OF IT'S OWN".

Image


Sat Aug 22, 2009 2:02 am
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Post Re: amrobotics -updated 1.8.
Congratulations. You A-2 Artillery has crashed my CC more than any other mod ever.

Panzor would be one of my favourite actors at the moment if he wasn't so damn heavy.


Tue Aug 25, 2009 10:58 pm
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Post Re: amrobotics -updated 1.8.
Where is the flying fortress? I can't find it anywhere in the game. I checked and it's in the mod too.


Thu Dec 03, 2009 8:44 am
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Location: That quaint little British colony down south
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Post Re: amrobotics -updated 1.8.
Sometimes, unsatisfied with the current state of their work, modders will comment out parts of their mod or otherwise hide it from public view. This may be what has happened. Look through the file structure to see if it can be merely uncommented out.


Thu Dec 03, 2009 9:04 am
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Post Re: amrobotics -updated 1.8.
Great mod, I love the sounds. I hope to see more steampunk stuff.


Thu Dec 03, 2009 11:21 am
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Post Re: amrobotics -updated 1.8.
If you want crazy lag, put a panzor inside a craft-category nuke, then scuttle it in midair, makes A LOT of steam.


Thu Dec 03, 2009 1:20 pm
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Post Re: amrobotics -updated 1.8.
I'm not sure what it is about the Panzor that I absolutely love. The train whistle or that the 'teeth' are furnace grills.


Fri Dec 04, 2009 5:39 am
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Post Re: amrobotics -updated 1.8.
I love the steam-punk theme. You should consider adding foot soldiers & more weapons.


Mon Dec 21, 2009 12:58 am
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Post Re: amrobotics -updated 1.8.
That's one of the best mods I've seen, the howitzer really rocks! ...but I have a problem: I don't have FlyingFortress in game (I downloaded on 21.XII). The sprites look very promising. How to get it work?


Wed Dec 23, 2009 4:01 pm
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Post Re: amrobotics -updated 1.8.
Derp, read the rest of the topic, and even then, your answer lies 5 posts above you -.-


Wed Dec 23, 2009 6:30 pm
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