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 Club Dibilov "Beta" 
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: Club Dibilov "Beta"
The Decaying Soldat wrote:
I really want to see Hitler get an expansion but, yea, let's cut racist mods to a minimum.

Err.
Making a mod about Hitler isn't racist.
If you go "LOLOLOLOLOLO JEWS!", THAT is racist, but Hitler is just a man. (an EVIL man, but a man nonetheless)
It's like if I made a mod featuring Mel Gibson, someone saying "HEY, HE MADE THE PASSION, HE'S RACIST, THAT MEANS YOU'RE RACIST OMG!"


Mon Jul 13, 2009 2:46 am
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Post Re: Club Dibilov "Beta"
ZOMFG RACIST!!!!! No, I'm not even accusing.

Nazi related things if not racist, are very flammable to the very least, so better not do those. Unless you're also making an Allied mod to bring out the WWII theme.


Mon Jul 13, 2009 3:09 am
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Joined: Wed Jul 30, 2008 10:27 pm
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Post Re: Club Dibilov "Beta"
I had Hitler fight both the Bear Federation and the cyborg zombies who were fighting the Bear Federation. I tried to stick to ww2 era weapons for hitler such as the long rifle, the luger and the tommy gun.


Mon Jul 13, 2009 3:16 am
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Joined: Mon May 12, 2008 11:54 am
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Post Re: Club Dibilov "Beta"
1st post

this only beta Club Dibilov :-P I want MORE Dibilov, they fun play

2nd post

MaximDude wrote:
Now make some Jews and a gas chamber module or else Hitler wouldn't be able to reach his full potential.
Make sure to pre-pay gas bills though.


I will think above it :P

Merged


Mon Jul 13, 2009 10:33 am
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Post Re: Club Dibilov "Beta"
This is wonderful. I can't figure out who the clown is supposed to be though.
Oh and, THOR? The name is supposed to be wrong. Look at the other...members.


Tue Jul 14, 2009 12:10 am
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Post Re: Club Dibilov "Beta"
Banned.


Tue Jul 14, 2009 12:48 am
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Post Re: Club Dibilov "Beta"
mail2345 wrote:
Banned.

Err, what?


Tue Jul 14, 2009 1:23 am
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Post Re: Club Dibilov "Beta"
THOR=Banned.
It was mostly for when he gets back.


Tue Jul 14, 2009 1:33 am
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Post Crud.
Problem here. Downloaded the mod, looked at it, deleted it, and WHAM.
My game's screwed. It thinks the rte is still there.


Tue Jul 14, 2009 2:41 am
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Post Re: Crud.
TheKebbit wrote:
Problem here. Downloaded the mod, looked at it, deleted it, and WHAM.
My game's screwed. It thinks the rte is still there.

Restart the computer.


Tue Jul 14, 2009 2:44 am
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Post Re: Club Dibilov "Beta"
Bwahaha clown punch is quite a satisfying weapon.


Tue Jul 14, 2009 3:09 am
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Post Re: Club Dibilov "Beta"
Hyperkultra wrote:
THOR=Banned.
It was mostly for when he gets back.

Oh awesome, finally.

So are you making more stuff for this Orc Gothic?
Maybe you should make it so when Thor's actor gibs, a big batman-punching-noise thing saying "BANNED!" pops up :D

There's no reason to be spiteful or gloating over a banned member


Tue Jul 14, 2009 3:16 am
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Post Re: Club Dibilov "Beta"
Crud. I restarted and CC still won't load.


Tue Jul 14, 2009 4:10 am
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Post Re: Club Dibilov "Beta"
Unlocker
EDIT: THere is the distint possibility that Vista virualized it.


Tue Jul 14, 2009 4:12 am
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Post Re: Club Dibilov "Beta"
I already deleted the file. Should I reinstall everything?


Tue Jul 14, 2009 3:13 pm
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