Data Realms Fan Forums
http://forums.datarealms.com/

M4a1
http://forums.datarealms.com/viewtopic.php?f=61&t=17430
Page 1 of 1

Author:  mrheadhopper [ Fri Dec 25, 2009 5:01 pm ]
Post subject:  M4a1

My first MOD.
I provided the sprites and sounds.I give most of the credit of the LUA coding towards one of my friends called Chikoro.He helped me to turn the code into B23

So today i was playing CS2D and though: Why not an M4a1?
I ended up making some sprites,and i had many problems with them,so i just had to resprite them.
Took a while,and needed some code but my friend helped.
Here it is...
The m4a1!
Attachment:
M4a1.zip [384.87 KiB]
Downloaded 573 times

Pictures:
Attachment:
A satisfied costumer.PNG
A satisfied costumer.PNG [ 157.28 KiB | Viewed 9944 times ]

A satisfied costumer :D
Attachment:
File comment: M4a2
XM13001.bmp [1.51 KiB]
Not downloaded yet

The M4a2 with reddot




Stats:
All have 30 ammo
3 versions: M4a1,M4a2 (or 3,can't renember) and M4a2 with reddot (Increased acuraccy)
It's pretty powerful
Reloading is pretty slow

Author:  Lizardheim [ Fri Dec 25, 2009 5:10 pm ]
Post subject:  Re: M4a1

It hasn't got any lua script at all :P

Author:  Ragdollmaster [ Fri Dec 25, 2009 5:14 pm ]
Post subject:  Re: M4a1

1: Welcome to mod-making.
2: It's generally recommended that you avoid releasing your first mod unless it's really fudge good.
3: Small mods like mods that are just one actor or one weapon usually go in the Minor Mod Dump.

On to the mod... it's alright for your very first. The sprite is fine but it seems a bit choppy, especially around the stock. However, it's nothing really interesting or special. There have been other released M4/M4 variants that are frankly better quality than this, but it's a good first try ;)

Also I noticed it doesn't have any real lua...

EDIT: Ninja'd by Lizard!

Author:  whitty [ Fri Dec 25, 2009 5:56 pm ]
Post subject:  Re: M4a1

viewtopic.php?f=61&t=16863

Author:  Morbo!!! [ Fri Dec 25, 2009 6:03 pm ]
Post subject:  Re: M4a1

It's been done several times before, but at least it's not horrible.

Author:  mrheadhopper [ Fri Dec 25, 2009 7:22 pm ]
Post subject:  Re: M4a1

I asked my buddy for some sort of code that works in CC
So i gave him some examples (other mods) and he chopped this up

But,it's good right?
And sorry,didn't notice the moddump
I maybe make some actor later

Author:  tezzet [ Fri Dec 25, 2009 10:42 pm ]
Post subject:  Re: M4a1

Quote:
It hasn't got any lua script at all :P


Harder doesn't mean better.

Author:  PhantomAGN [ Fri Dec 25, 2009 10:48 pm ]
Post subject:  Re: M4a1

Ophanim, Tezzet, their comments are appropriate given that the OP said there was lua involved, mistakenly.
It's just a normal gun.
Also, Mr HeadHopper, Lua is not an acronym, it's a noun, so it's just "Lua."

It also is capitalized, because it is a proper noun =P -Duh

Author:  mrheadhopper [ Fri Dec 25, 2009 11:48 pm ]
Post subject:  Re: M4a1

Thanks.
I thinked .ini files had lua coding in it :oops:

Author:  Foa [ Sat Dec 26, 2009 5:38 am ]
Post subject:  Re: M4a1

mrheadhopper wrote:
Thanks.
I thinked .ini files had lua coding in it :oops:

There is a distinct difference between .ini, and .lua files.

Author:  Quantum [ Sun Dec 27, 2009 7:13 am ]
Post subject:  Re: M4a1

For a first mod, it's pretty good. Better than my first attempt (which was a knife gun) :-o
I think it's a good mod, but it's really not worth only releasing a few weapons which - no offense - are fairly average. Maybe you could extend this into a bigger CS mod o_O
Also, what OS are you running on, man? That window looks ancient.

Author:  mrheadhopper [ Sun Dec 27, 2009 6:27 pm ]
Post subject:  Re: M4a1

Windows XP
And i made the guns for the CS 1.6 actors

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/