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 The Red Legion (Economy mod contest 2nd place) 
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Joined: Wed Dec 13, 2006 12:10 am
Posts: 562
Location: Termina
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Post Re: The Red Legion (Economy mod contest)
I love this mod but I would love to see some more arcane magic based weapons.
As a suggestion for being half machine and half undead by arcane magic their wounds, sounds, and effects seem pretty run of the mill :-( I would like to hear a demonic scream and robotic hiss as the big one dies and if their head is removed the wound leak red glowing particles that float up all evil like. Right now they look cool but are lacking in the smaller details (also jet pack effects) that can add a lot to a mod!

I hope this stuff can be addressed in a update soon, I see this could becoming the next big mod!


Fri Oct 08, 2010 1:58 am
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Joined: Thu Jul 08, 2010 10:24 pm
Posts: 185
Location: Big Applesauce
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Post Re: The Red Legion (Economy mod contest)
A nice, fresh faction ready for CC. Sprites are fairly detailed for their size. Shading is nice, and they have a distinctly rugged, Russian look to them, which also fits. Haven't tried out the actors yet, but including pre-loaded ones helps in frantic skirmishes or when you feel lazy. Still using the old version, so no craft, but from what I see they are very well sprited and carry on the rugged, tough look of the weapons. The only thing I don't like is how the bayonets can possibly destroy your dropship once the soldier holding the weapon touches the side, but that's a problem with many bayonets, if not all. Solid mod. :grin:


Fri Oct 08, 2010 2:33 am
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Joined: Sun May 30, 2010 5:30 am
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Location: Auckland, NZ
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Post Re: The Red Legion (Economy mod contest)
Updated:

New wounds, Jetpacks and sounds.
Have fun. :)


Fri Oct 08, 2010 4:54 am
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Joined: Wed Aug 04, 2010 3:14 pm
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Post Re: The Red Legion (Economy mod contest)
Did you sprite these off the browncoats? If so, they are still good enough to be alled origanol.


Fri Oct 08, 2010 5:00 am
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Joined: Sun May 30, 2010 5:30 am
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Location: Auckland, NZ
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Post Re: The Red Legion (Economy mod contest)
The Legs, Fur hat and Feet are based of browncoats.
Thanks.

EDIT: I found the poster! :smile:
Image


Fri Oct 08, 2010 5:27 am
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Joined: Wed Aug 04, 2010 3:14 pm
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Post Re: The Red Legion (Economy mod contest)
This has got me to play CC again. I love it.


Fri Oct 08, 2010 3:48 pm
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Joined: Wed Sep 09, 2009 3:16 am
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Post Re: The Red Legion (Economy mod contest)
Never buy a unit with a bayoneted weapon as the first equip, because it makes ship go boom!


Fri Oct 08, 2010 10:20 pm
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Joined: Fri Apr 30, 2010 2:12 pm
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Post Re: The Red Legion (Economy mod contest)
dragonxp wrote:
Never buy a unit with a bayoneted weapon as the first equip, because it makes ship go boom!

Drop-pods exist.


Fri Oct 08, 2010 10:33 pm
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Post Re: The Red Legion (Economy mod contest)
Naxete wrote:
dragonxp wrote:
Never buy a unit with a bayoneted weapon as the first equip, because it makes ship go boom!

Drop-pods exist.


True, Also, the dropship moves down lopsided, I'm not sure why, i've checked the engine emitters and they are pretty much identical.


Fri Oct 08, 2010 10:44 pm
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Joined: Thu Apr 15, 2010 3:39 am
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Post Re: The Red Legion (Economy mod contest)
I have to admit this make me go and play CC again, really good mod
my only complaint would be the high prices of the units, being a entry for the economic mod contest make me thought it was a cheap army but is okay
the sprites and the weapons are good specially the bayonets

cheers


Sat Oct 09, 2010 1:03 am
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Joined: Sun May 30, 2010 5:30 am
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Post Re: The Red Legion (Economy mod contest)
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True, Also, the dropship moves down lopsided, I'm not sure why, i've checked the engine emitters and they are pretty much identical.

Yeah...I don't know how to fix this unfortunately.
Quote:
my only complaint would be the high prices of the units, being a entry for the economic mod contest make me thought it was a cheap army but is okay

The Economic part is the upgrades that you can get on the weapons, like the scopes, bayonets and extended mags.
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I have to admit this make me go and play CC again, really good mod

Thanks! :grin:


Sat Oct 09, 2010 2:46 am
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Joined: Sun Sep 12, 2010 8:58 am
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Post Re: The Red Legion (Economy mod contest)
Major, nice poster. I like it.
It would be interesting to see the battle dead of the Soviet Union and the dead Reich (if any mod you would want to do). Just when it seems the living dead in World War II, I remember it was German troops, not Soviet.


Sat Oct 09, 2010 6:24 pm
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Post Re: The Red Legion (Economy mod contest)
Can someone make an activities file?


Sat Oct 09, 2010 7:55 pm
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Post Re: The Red Legion (Economy mod contest)
Activity made. An assault on Bunker 38 in the campaign menu.

EDIT: Updated again.

An officer and a brain have been added.
That crab has been commented out, forgot to do it untill now. I might fix it in the future.


Last edited by Major on Sun Oct 10, 2010 1:45 am, edited 1 time in total.



Sun Oct 10, 2010 12:11 am
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Joined: Fri Dec 22, 2006 4:20 am
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Location: Good news everyone!
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Post Re: The Red Legion (Economy mod contest)
Major wrote:
Really, the nitpicking's fine, it only helps me improve.

Good to know you have some sense in you, and that you can take harsh criticism.

Initial impression of the mod is good.

The actors seem slightly badly shaded, and aren't very readable.
The crafts look like blobs of tan metal and could use some more color variation.


Just as a warning, I'm reviewing the current version as-is, whether you're ready or not.


Sun Oct 10, 2010 1:44 am
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