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Lord Tim's Good Mods
http://forums.datarealms.com/viewtopic.php?f=83&t=10284
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Author:  Lord Tim [ Sat Feb 23, 2008 1:31 am ]
Post subject:  Lord Tim's Good Mods

It's a trick questions. All of my mods are good. :D

The Coalition Liberator
by Lord Tim and Jack The Llama Commando
A dreadnought modification to create a intro scene robot.
Attachment:
File comment: Coalition Liberator
CoalitionLiberator.rte.rar [64.17 KiB]
Downloaded 1055 times


Exigent Mell
by Lord Tim
A package of various base decor as well as The Hologrammar.
Image
Image
Attachment:
File comment: Exigent Mell
ExigentMell.rte.rar [14.74 KiB]
Downloaded 759 times


Maproom
by Lord Tim
A bunkermodule that has a holographic planetary system projection.
Image
Attachment:
File comment: Maproom
Maproom.rte.rar [55.57 KiB]
Downloaded 729 times


Supergun
by Lord Tim
Don't ask.
Attachment:
File comment: Supergun
Supergun.rte.rar [3.21 KiB]
Downloaded 574 times


Torch
by Lord Tim
A tech demo showing off the best glow effect in any mod ever.
Image
Attachment:
File comment: Torch
Torch.rte.rar [3.8 KiB]
Downloaded 650 times


Bridge Door
by Lord Tim
A door and bunker with doors attached that creates a bridge if you come near it.
Image
Attachment:
File comment: Bridge Door
TroubledWaters.rte.rar [19.75 KiB]
Downloaded 911 times


Water Wars
by Lord Tim
Splashy bullets. Plastic guns. Just what war needs.
Image
Attachment:
File comment: Water Wars
WaterWars.rte.rar [38.99 KiB]
Downloaded 745 times


Maybe something is missing? The only things that would be missing would be anything I haven't converted to build 20. PM if there's anything wrong.

Author:  striker121 [ Sat Feb 23, 2008 1:46 am ]
Post subject:  Re: Lord Tim's Good Mods

The images are borked, but otherwise cool.

Author:  numgun [ Sat Feb 23, 2008 3:03 am ]
Post subject:  Re: Lord Tim's Good Mods

The map on the water wars gif, did you do that? I dont remember who did, but if you have it, could you like post it somewhere here or maybe the scenes section?

Author:  Lord Tim [ Sat Feb 23, 2008 4:34 am ]
Post subject:  Re: Lord Tim's Good Mods

numgun wrote:
The map on the water wars gif, did you do that? I dont remember who did, but if you have it, could you like post it somewhere here or maybe the scenes section?


It's Deep Caves. Should be in the scenes section.

Author:  MPmagnum145 [ Tue Mar 04, 2008 3:40 am ]
Post subject:  Re: Lord Tim's Good Mods

I dont know why but lord tim always makes the funnest mods(tosty too, his are fun to use)

Author:  Jack The Llama Commando [ Mon Jun 16, 2008 1:15 pm ]
Post subject:  Re: Lord Tim's Good Mods

MPmagnum145 wrote:
I dont know why but lord tim always makes the funnest mods(tosty too, his are fun to use)

Yes, Tim does indeed have a taste for the eloquent.

Author:  Gotcha! [ Mon Jun 16, 2008 4:35 pm ]
Post subject:  Re: Lord Tim's Good Mods

Nice. Love the holograms and bridge door.

Author:  The Fat Sand Rat [ Mon Jun 16, 2008 5:31 pm ]
Post subject:  Re: Lord Tim's Good Mods

Jack The Llama Commando wrote:
MPmagnum145 wrote:
I dont know why but lord tim always makes the funnest mods(tosty too, his are fun to use)

Yes, Tim does indeed have a taste for the eloquent.

Two months and thirteen days, Jack? You're being a bad example...
Unless that was a not-so-subtle way of saying that these mods are great and need top billin'.
Which they do.

Author:  Jack The Llama Commando [ Mon Jun 16, 2008 5:47 pm ]
Post subject:  Re: Lord Tim's Good Mods

Oh dear, I didn't notice that. I just saw it on the front page and wanted to post.
;_;

I told you guys I would make a bad moderator.

Author:  zelda [ Tue Jun 17, 2008 12:49 am ]
Post subject:  Re: Lord Tim's Good Mods

Too lazy to split this post into junk.

~Kelas

Author:  Roy-G-Biv [ Tue Jun 17, 2008 12:58 am ]
Post subject:  Re: Lord Tim's Good Mods

zelda wrote:
Hey everyone remeber almighty delgado? or pherhaps dethcow777,
well im in the cc mood again, HEY GRIF!!!:(

Welcome back.
You just got reported for offtopic.

ABOUT MOD : It's too awesome to explain in words.

Author:  Kelas [ Tue Jun 17, 2008 1:05 am ]
Post subject:  Re: Lord Tim's Good Mods

This is actually a massive necro on Jack's part.

Bawww, man. No need to lock a mod thread due to necro. If it sucks, it'll just resettle at the bottom.

Seriously, why do we make such a big deal about necros?

Author:  Exalion [ Tue Jun 17, 2008 7:40 am ]
Post subject:  Re: Lord Tim's Good Mods

Thanks for posting this, I was just wondering the other day 'WHERE THE HELL DID MY BRIDGE MODULES GO??'
now All i have to track down are the weapon dispensers...

Author:  ppiksmada [ Tue Jun 17, 2008 5:17 pm ]
Post subject:  Re: Lord Tim's Good Mods

Should be in the "all mods from build 19/20" pack.

Author:  Roy-G-Biv [ Tue Jun 17, 2008 7:10 pm ]
Post subject:  Re: Lord Tim's Good Mods

ppiksmada wrote:
Should be in the "all mods from build 19/20" pack.

Not really.
Water wars came from B18. So did the Sean Connery set, and torch.

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