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 Mod problems 
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Joined: Wed Jul 11, 2007 2:37 am
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Post Mod problems
Any mod I install for B17 crashes with the "RTE aborted" message.
I think I'm doing something wrong, but I don't know what.

Can anyone help?


Mon Aug 20, 2007 12:41 am
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Mod problems
1. What mods are you installing.
2. Where are you installing them?
3. What is the error?

The ideal way to report this would be to give us a screenshot of your /Cortex Command/ folder, and one of the error itself.


Mon Aug 20, 2007 12:49 am
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Joined: Wed Jul 11, 2007 2:37 am
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Post Re: Mod problems
Grif wrote:
1. What mods are you installing.
2. Where are you installing them?
3. What is the error?

The ideal way to report this would be to give us a screenshot of your /Cortex Command/ folder, and one of the error itself.


1. Ones like Rokkit, Sniping pack, Giant mech, trap modules, and so on.
2. In my CC folder, not in base.rte
3. "Abortion in file.\System\Reader.cpp, line 367, because: Could not match property in Halo Blood Gulch.rte/Sniper/Sniper.ini at line 125!" It's the same for other mods, just different file names and lines.

Image


Mon Aug 20, 2007 1:05 am
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Post Re: Mod problems
Have you messed with the mods, at all?

If not, try removing the entire folder, reinstalling CC, and redownloading all mods.


Mon Aug 20, 2007 1:15 am
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Joined: Wed Jul 11, 2007 2:37 am
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Post Re: Mod problems
Grif wrote:
Have you messed with the mods, at all?

If not, try removing the entire folder, reinstalling CC, and redownloading all mods.


Awesome, it works now that I reinstalled.

I think I didn't have 17 installed, even though it was the installer for it. It didn't have the frag counter, so I guess that was the problem.

Thanks :grin:


Mon Aug 20, 2007 1:49 am
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Post Re: Mod problems
The frag counter shouldn't have messed it up, what build did you have before?


Mon Aug 20, 2007 8:51 am
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Joined: Wed Jul 11, 2007 2:37 am
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Post Re: Mod problems
I'm not sure, maybe build 14.


Mon Aug 20, 2007 11:06 pm
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Post Re: Mod problems
Hm... Strange...

It doesn't matter anyway, you've got it working now, the problem is solved.


Tue Aug 21, 2007 4:51 pm
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