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 [B27] Kloveska Military Force v2.5.1 (Update: 6/13/12) 
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Joined: Fri Feb 01, 2008 8:43 pm
Posts: 10
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Post Re: Kloveska Military Force v2
I love this mod all the unites are awsome.

The Tuatara looks like the tau XV25 Stealth Team.


Wed Apr 16, 2008 12:07 am
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Joined: Tue Apr 17, 2007 7:50 pm
Posts: 15
Location: Im omnipresent
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Post Re: Kloveska Military Force v2
So I get a no error message crash when im loading CC when it attempts to load machinegun.ini line 75 and I being the uber noob i am dont know how to fix it


Wed Apr 16, 2008 12:33 am
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Joined: Sun Apr 29, 2007 6:11 pm
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Location: The hood
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Post Re: Kloveska Military Force v2
I think a second version with modified materials should be made and released so as to circumvent further problems.


Wed Apr 16, 2008 1:59 am
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Joined: Wed Feb 14, 2007 5:37 am
Posts: 350
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Post Re: Kloveska Military Force v2
Guys, I have no idea what could be causing these crashes, I tested my mod on a fresh CC before posting.
(No modifications, just the Base.rte and my mod)

I suggest unregistering and reinstalling.


Wed Apr 16, 2008 2:10 am
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Joined: Wed May 23, 2007 12:08 pm
Posts: 533
Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Kloveska Military Force v2
Your mod may go perfectly with my scene im making =3

And I love being short range arty using your Basilisk=D


Wed Apr 16, 2008 2:25 am
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Post Re: Kloveska Military Force v2
so ive officially graduated to no error message crash at pistol.ini line 50 "woot"


Wed Apr 16, 2008 4:09 am
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Post Re: Kloveska Military Force v2
st.epochal wrote:
so ive officially graduated to no error message crash at pistol.ini line 50 "woot"


I repeat myself:
No_0ne wrote:
I suggest unregistering and reinstalling.


Wed Apr 16, 2008 4:23 am
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Post Re: Kloveska Military Force v2
thats what i did to "graduate"


Wed Apr 16, 2008 12:58 pm
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Joined: Fri Mar 23, 2007 2:05 pm
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Post Re: Kloveska Military Force v2
OMFG LOL WTF THIS BE PURE AWESOMENESS! (Especially the story [>oh no.]) DEFINITELY DOWNLOADING!!!!

SRY for the caps but this is too awesome not to be capitalized.


Wed Apr 16, 2008 5:26 pm
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Joined: Sat May 05, 2007 7:21 am
Posts: 662
Location: The Zone
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Post Re: Kloveska Military Force v2
Yay, it works now!
Lol, I just had the old Kloveskans in my Base.rte index!
Ha, I modded Base too much for my own good!

Good overall, but it didn't live up to the hype in my opinion.
Grenades wern't that good.


Wed Apr 16, 2008 8:02 pm
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Joined: Tue Jan 01, 2008 5:56 am
Posts: 564
Location: Behind a DarKlone, trying to pierce its fudging armor!
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Post Re: Kloveska Military Force v2
I like the force weapons/nades. They're more to stun the enemies and get them the hell away from your base, or let physics do the killin'.

Personally I think the detonation time on the SpecOps detpack is a tad long. I'll have to find it and modify it once I find out how No_One did it.


Wed Apr 16, 2008 8:37 pm
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Joined: Wed May 23, 2007 12:08 pm
Posts: 533
Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Kloveska Military Force v2
Wow these are some of the perfect units to defend with... Thats sad on my part since defence is my forte =3

Which means I dont need them... But they're my most fun faction XD


Wed Apr 16, 2008 9:14 pm
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Joined: Wed Feb 14, 2007 5:37 am
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Post Re: Kloveska Military Force v2
ppiksmada wrote:
I like the force weapons/nades. They're more to stun the enemies and get them the hell away from your base, or let physics do the killin'.

Personally I think the detonation time on the SpecOps detpack is a tad long. I'll have to find it and modify it once I find out how No_One did it.


It's meant to blast through walls, not necessarily kill people.


Wed Apr 16, 2008 10:58 pm
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Joined: Sun Apr 29, 2007 6:11 pm
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Post Re: Kloveska Military Force v2
Will there be updates to this pack of awesomeness??


Wed Apr 16, 2008 11:17 pm
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Location: Behind a DarKlone, trying to pierce its fudging armor!
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Post Re: Kloveska Military Force v2
No_0ne wrote:
It's meant to blast through walls, not necessarily kill people.


Yes, but my point was the ticker time. Nothing to do with slaying DSMK2's invincible robots. The ticker no_one, the ticker.


Wed Apr 16, 2008 11:24 pm
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